Hand-to-hand svcks, we all know it. Unarmed combat is really just a bad minigame and it really has no skill involved. Since there is no way to block, the player is forced to just button mash against the opponent. Ultimately whoever has armor or higher health wins, plus you can use potions and healing during brawls. Fixing hand to hand and brawling is easy, but it would require a few changes.
Here's what needs to be changed:
1) Left Trigger needs to be block.
2) Holding block and attacking should do a bash.
3) A seperate damage bar is needed for brawls which is equal for all characters regardless of armor or health and cannot be affected by health potions or healing spells.