List of Bullet ideas:
Normal Flintlock Bullet(No effect, most common. Every bullet is derived from this. You need to find the schematics for them, or even a certain amount of small guns knowledge to know?)
Requires Scrap Metal to craft,
Hollowed out. Explodes on contact, causing smaller, but draining wounds(Basically, lowers someone's health for about 3-4 seconds)
Uses a new item(Screwdrill), to hollow it out.
Incendiary. Burns whoever has been shot.
Pull apart a few incendiary rounds, take the Incendiary powder from it. Create some hollowed out bullets, fill them up.
Poison. Based on the poison, will vary the effects. e.g; Radscorpion poisons, may end up paralyzing someone.
Same as above, but you have to extract the poison via a campfire, requires 35 survival to extract poisons, mixing and matching poisons, as well as chems for.. interesting effects.
Snap Freeze Bullets. Can freeze, or otherwise cause severe damage.
Will require specially made bullets, 80 small guns, 40 science and 35 repair to make the base of the bullet.
Hollowed out Insulated Bullet, it will prevent the bullet from cracking/exploding before firing, you'll also need to find some kind of freezing item(coughliquidnitrogencough). Pretty powerful, as it has a chance to cripple a limb in one shot, or even death if shot in the head/torso, lower chance on torso.
Gunpowder filled.
Similar to the Incendiary bullets, rather then incendiary powder, it's ground up dynamite, which explodes on impact, causing a small explosion.
Beanbag. Causes fatigue damage, takes about 5 of them to knock someone out.
..Nuff said? Just grab something to contain beanbag pellets from the shotgun's, and some material to contain.
And for anyone who wants to, you could either
A. Put them out in the world on some npcs.
B. Make an entire faction based on them.
C. Make a shopping vendor.
D. All of the above.
Well.. Opinions on this?