» Wed May 09, 2012 12:30 pm
I'm not complaining just pointing out what is involved technically.
Considering footprints could easily be turned off, and would fade over time just for realism, I doubt they forgot to put them in because of potential performance issues. More likely they couldn't make them look good enough on uneven ground to satisfy the art team so they scraqed then footprint thing and spemt their time on a bigger more important project.
I personally would like footprints, not for the realism, but to help if I get lost or to track an enemy that has run away. Could you imagine realistic tracking in this game?