For those who dont like 3 faction...

Post » Fri Nov 16, 2012 11:46 pm

http://elderscrollsonline.com/en/news/post/2012/11/13/ask-us-anything-ebonheart-pact-part-1

Will the faction PVE areas each have their own quests? Or will they be mirrors of each other? – By El Hefe
Each Alliance (and area) has its own completely unique quests and storylines, layered on top of their individual internal struggles and history. When we design content in The Elder Scrolls Online, we aspire to create storylines, experiences, and characters that are befitting of the Alliance they are a part of. Each Alliance’s content in ESO is as varied and dynamic as the Alliances themselves are—your adventures an Argonian in the Ebonheart Pact, for example, will be quite different than those of a Bosmer in the Aldmeri Dominion.
Should you choose to play characters in each of the three Alliances (and we hope you do!), you will experience completely different content that is representative of each Alliance’s story, history, and politics.


Maybe that ease your pain. Think its better we try different factions/classes too, IMHO.

My main gripe is MMORPG's requires huge amount of time, we dont speak about hundred of hour, we speak about thousand of hour, so what if I had 3 char for Skyrim but for MMORPG, its whole different story, I cant finish it in 50-100 hour like Skyrim. I need to sink 500+ hour for each alt.
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Dawn Porter
 
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Post » Sat Nov 17, 2012 12:56 pm

Yeah they're trying to encourage us to play all factions, for the sake of story (we'll get all sides of the argument then). As for pvp, we can't play the same campaign as our other faction alts, so that too gets us out more...and I suppose attempts to prevent spying a little, not that anything they can impose will ever stop anyone from spying if a person really wants to.
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Melanie
 
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Post » Sat Nov 17, 2012 9:20 am

you will experience completely different content that is representative of each Alliance’s story, history, and politics.

Not foreign politics though.

Honestly, I don't expect much of a loremaster who manage to give the King of the nords a female given name.
Unless he did it for fun, that I can appreciate.
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Tanya
 
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Post » Fri Nov 16, 2012 10:19 pm

i will play all factions <3
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Katy Hogben
 
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Post » Sat Nov 17, 2012 10:59 am

So we either play all factions to experience the full game OR be loyal to one. *sigh* This seems very short-sighted to me.

Being forced into a faction does not breed loyalty. It breeds resentment. Being conscripted, drafted, whathaveyou, has never created a loyal military force. If they let us choose our faction separate from our race (and allow people to remain neutral) there would be much more loyalty and dogma toward those chosen factions. It is strange that their experience with DAOC doesn't show them that. Sure there were a few hardcoe loyalists but it was actually much smaller than the number of people who didn't care about their side and just chose the race or flag they liked best. Albion was always the largest force simply because it was the most familiar. If you were to unlock races from classes I bet we'd see a more even dispersal of numbers across the three factions.

Also, in terms of play time, it takes 120 hours to level from 0 to 50 in ESO so three characters is 360 hours. That's approximately 100 hours less than I have on my one and only character in Skyrim.
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Nathan Hunter
 
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Post » Sat Nov 17, 2012 5:29 am

[/u]
Not foreign politics though.

Honestly, I don't expect much of a loremaster who manage to give the King of the nords a female given name.
Unless he did it for fun, that I can appreciate.
Jorunn isn't a female name in Tamriel.
PROOF: A male King is named that

Besides I've met a male Jorunn, I figure its a name that can go either way, like Jesse, Sam, Bobby, Corey
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SaVino GοΜ
 
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Post » Sat Nov 17, 2012 8:35 am

Besides I've met a male Jorunn, I figure its a name that can go either way, like Jesse, Sam, Bobby, Corey

Where's he from? Names that end with 'unn' are generally female names in most of Scandinavia.
EDIT: Oh. Finland, right?
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alicia hillier
 
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Post » Sat Nov 17, 2012 8:49 am

[/color]
Where's he from? Names that end with 'unn' are generally female names in most of Scandinavia.
EDIT: Oh. Finnish, right?

Well the game is set on another planet, so doesn't matter what we think is right or wrong for names in any of our cultures here.
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Keeley Stevens
 
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Post » Sat Nov 17, 2012 10:49 am

So we either play all factions to experience the full game OR be loyal to one. *sigh* This seems very short-sighted to me.

Being forced into a faction does not breed loyalty. It breeds resentment. Being conscripted, drafted, whathaveyou, has never created a loyal military force. If they let us choose our faction separate from our race (and allow people to remain neutral) there would be much more loyalty and dogma toward those chosen factions. It is strange that their experience with DAOC doesn't show them that. Sure there were a few hardcoe loyalists but it was actually much smaller than the number of people who didn't care about their side and just chose the race or flag they liked best. Albion was always the largest force simply because it was the most familiar. If you were to unlock races from classes I bet we'd see a more even dispersal of numbers across the three factions.

Also, in terms of play time, it takes 120 hours to level from 0 to 50 in ESO so three characters is 360 hours. That's approximately 100 hours less than I have on my one and only character in Skyrim.

Relax. No one is forcing your to play all of it. Look at it as 3in1 package. You either choose to play alts, or focus on a single character developement and burn all your time into it. Its a free choice no one is forcing you to go either path. Even in Skyrim there were decision paths and you couldnt experience whole game in one playtrough. Most of Elder Scrolls fans would be thrilled that they are getting 3 games in the package as they can roll different characters with their own playstyle AND unique quests and environments. Makes alt play entirely new thing compared to dull repetitive leveling we know from older games
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Frank Firefly
 
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Post » Sat Nov 17, 2012 3:09 am

Relax. No one is forcing your to play all of it. Look at it as 3in1 package. You either choose to play alts, or focus on a single character developement and burn all your time into it. Its a free choice no one is forcing you to go either path. Even in Skyrim there were decision paths and you couldnt experience whole game in one playtrough. Most of Elder Scrolls fans would be thrilled that they are getting 3 games in the package as they can roll different characters with their own playstyle AND unique quests and environments. Makes alt play entirely new thing compared to dull repetitive leveling we know from older games

Oh believe me I agree with you, while I never roll alts, ever (and if I do I never get anywhere because I'm not invested in the character at all), many people are fine with it. That's not the issue.

The issue is the either-or. You say I am free to choose, but my choices are both inferior options. Either I get to see 1/3rd of the game and be loyal to my faction, thus making RvR worthwhile and fun, or I get to see most of the game and have no investment in the end-game PvP at all.

The problem is that their reasoning for locking races to factions, and factions to provinces is to PROMOTE faction loyalty, when anyone who has ever taken a single psychology course knows that this is the opposite of what it does.

They could allow everyone to have all their cake and eat it too by simply allowing faction to be a separate choice from race, and allow neutrality which gives you the option of traveling and questing everywhere.

The alliances are not race-based, they are government and ideology-based. If they were race-based there would be nine different factions, each with their own race.

It would be a win-win-win situation for everyone if they allowed players that freedom of choice instead of two inferior and mutually exclusive choices that will only be okay for some.

"It should be noted here that it is always foolish to think of whole races sharing like minds." - Nu-Mantia Intercept #8
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Steve Smith
 
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Post » Sat Nov 17, 2012 10:07 am

Well the game is set on another planet, so doesn't matter what we think is right or wrong for names in any of our cultures here.
Still, out of all the names they could have chosen. And Skald-King? Sounds like a real flower-picker :lmao:
It may be nitpicky but it's still fun.
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x a million...
 
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Post » Sat Nov 17, 2012 11:55 am

Still, out of all the names they could have chosen. And Skald-King? Sounds like a real flower-picker [/color] :lmao:
It may be nitpicky but it's still fun.

I think it was chosen for a bit of fun. Which I'm all for.
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Ernesto Salinas
 
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Post » Sat Nov 17, 2012 6:26 am

Still, out of all the names they could have chosen. And Skald-King? Sounds like a real flower-picker [/color] :lmao:
It may be nitpicky but it's still fun.

maybe his parents really wanted him to be a girl.
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Carlos Vazquez
 
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Post » Sat Nov 17, 2012 10:44 am

This calls for http://www.youtube.com/watch?v=IcQKtl3MGCE :bunny:

And he said: "Son, this world is rough
And if a man's gonna make it, he's gotta be tough
And I knew I wouldn't be there to help ya along.
So I give ya that name and I said goodbye
I knew you'd have to get tough or die
And it's the name that helped to make you strong."
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Eve Booker
 
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Post » Sat Nov 17, 2012 4:15 am

maybe his parents really wanted him to be a girl.
Ha ha, yeah. I must say the color pink really suits him.
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Richus Dude
 
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Post » Sat Nov 17, 2012 1:34 am

This calls for http://www.youtube.com/watch?v=IcQKtl3MGCE :bunny:

Ha, that was my first comment on the other thread about the name Jorunn - "A King named Sue."
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laila hassan
 
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Post » Sat Nov 17, 2012 9:37 am

Oh believe me I agree with you, while I never roll alts, ever (and if I do I never get anywhere because I'm not invested in the character at all), many people are fine with it. That's not the issue.

The issue is the either-or. You say I am free to choose, but my choices are both inferior options. Either I get to see 1/3rd of the game and be loyal to my faction, thus making RvR worthwhile and fun, or I get to see most of the game and have no investment in the end-game PvP at all.

The problem is that their reasoning for locking races to factions, and factions to provinces is to PROMOTE faction loyalty, when anyone who has ever taken a single psychology course knows that this is the opposite of what it does.

They could allow everyone to have all their cake and eat it too by simply allowing faction to be a separate choice from race, and allow neutrality which gives you the option of traveling and questing everywhere.

The alliances are not race-based, they are government and ideology-based. If they were race-based there would be nine different factions, each with their own race.

It would be a win-win-win situation for everyone if they allowed players that freedom of choice instead of two inferior and mutually exclusive choices that will only be okay for some.

"It should be noted here that it is always foolish to think of whole races sharing like minds." - Nu-Mantia Intercept #8

It is a game, you cant have reality simulation. You determine yourself what is more important to you, exploration or PvP. Event with your "never ever alt" you cant think of a moment when you actually get bored of PvP and wohoo.. 300+ hours of exploration are waiting for you at that very moment.

The game is realistic enough I think. There are no blue aliens or pandas but only Elder Scrolls stuff, im content with that
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Dalley hussain
 
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Post » Sat Nov 17, 2012 1:30 pm

The game is realistic enough I think. There are no blue aliens or pandas but only Elder Scrolls stuff, im content with that

If this game was realistic, then the Nords and Bretons would be allied while the Dunmer forces Argonians to be a part of their army and Redguards kill Orcs just because.
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Mari martnez Martinez
 
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