for those who finished the campaign...

Post » Thu Sep 16, 2010 9:45 pm

the conclusion is mind prophet is now in the mind of alcatraz...

crysis 3 on hong kong
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Sophie Louise Edge
 
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Post » Thu Sep 16, 2010 2:29 pm

These are the things Im wondering on and hope some of you can answer:

- Where are Nomad and Psycho?
- What did Hargreave and C.E.L.L.s want?
- What did actually happened with Prophet?
- In one of the flashbacks we saw Aztec from the first Crysis. And Prophet said "You lied to us" to Hargreave. What?
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patricia kris
 
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Post » Thu Sep 16, 2010 1:33 pm

What if they didn't know?

How do you reverse engineer something and not figure out what it does? It doesn't happen.
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Brooks Hardison
 
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Post » Thu Sep 16, 2010 12:12 pm

What if they didn't know?

How do you reverse engineer something and not figure out what it does? It doesn't happen.

Well, you could always steal the design directly from Crynet. Hargreave's the one who designed it, after all.
You don't have to know how something works to copy it, just how all the parts fit in with each other.

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Erin S
 
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Post » Thu Sep 16, 2010 11:59 am

I imagine Hargreave sold some prototype Nanosuits to the North Koreans as well.
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Steve Fallon
 
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Post » Thu Sep 16, 2010 10:47 pm

I hope some of these gets answered on the next iterations of Crysis even if they were obvious console ports. But I admit, the SP was fun like how it was in Crysis 1.

-Nomad? Psycho? Dr. Helena Rosenthal?
-I thought the reason why Crysis Warhead existed is that one of the alien species didn't SELF DESTRUCT. Now we have alien species in Crysis 2 that when you kill them, they become corpses and they don't disintegrate.
-That sort-of-dead alien creature stuck in a crate in Crysis Warhead, tell me. The 3 year gap between C1 and C2 could have gave mankind enough knowledge on how to counter the aliens. I was pretty certain it didn't sink with the USS Constitution. And if it didn't, HOW COULD HARGREAVE OR GOULD NOT HAVE A WORLD'S FIRST ALIEN SAMPLE before Crysis 2? Any of the parties only got hold of a sample on Crysis 2 when the dropship in one of the first few levels crashed.
-How/When/Where did Prophet get the Nano Suit 2? Did they just upgrade his Nano Suit 1 or did they really make a new Nano Suit 2 and threw away his previous Nano Suit?
-This question was supposed to be answered in Crysis 1, but HOW DID THE NORTH KOREANS HAVE A HOLD OF NANO SUIT CHEAP KNOCKOFFS? and what are the chances that they could be symbiotic?
-The sphere in Lingshan, what happened?
-Why the spears in New York didn't create a sphere?
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Peter P Canning
 
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Post » Thu Sep 16, 2010 12:53 pm

What if they didn't know?

How do you reverse engineer something and not figure out what it does? It doesn't happen.

Well, you could always steal the design directly from Crynet. Hargreave's the one who designed it, after all.
You don't have to know how something works to copy it, just how all the parts fit in with each other.

Although it's a moot point since I think it's obvious the N Korean thing isn't in the new reboot storyline.....

The Crysis 2 version of the Nanosuit includes living tissue. In order for the N. Koreans to build it, they would have had to cultivate this tissue as well, and had to know what it had to be cultivated to do. The fact that it is a suit made partially from living organisms negates the whole, "They just know how to build it, not what it does," argument.
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stephanie eastwood
 
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Post » Fri Sep 17, 2010 1:27 am

I hope some of these gets answered on the next iterations of Crysis even if they were obvious console ports. But I admit, the SP was fun like how it was in Crysis 1.

-Nomad? Psycho? Dr. Helena Rosenthal?
-I thought the reason why Crysis Warhead existed is that one of the alien species didn't SELF DESTRUCT. Now we have alien species in Crysis 2 that when you kill them, they become corpses and they don't disintegrate.
-That sort-of-dead alien creature stuck in a crate in Crysis Warhead, tell me. The 3 year gap between C1 and C2 could have gave mankind enough knowledge on how to counter the aliens. I was pretty certain it didn't sink with the USS Constitution. And if it didn't, HOW COULD HARGREAVE OR GOULD NOT HAVE A WORLD'S FIRST ALIEN SAMPLE before Crysis 2? Any of the parties only got hold of a sample on Crysis 2 when the dropship in one of the first few levels crashed.
-How/When/Where did Prophet get the Nano Suit 2? Did they just upgrade his Nano Suit 1 or did they really make a new Nano Suit 2 and threw away his previous Nano Suit?
-This question was supposed to be answered in Crysis 1, but HOW DID THE NORTH KOREANS HAVE A HOLD OF NANO SUIT CHEAP KNOCKOFFS? and what are the chances that they could be symbiotic?
-The sphere in Lingshan, what happened?
-Why the spears in New York didn't create a sphere?

Since they said they were rebooting the series, I think alot of these questions are gonna go unanswered since they have probably decided to not carry them over from the first game. However, just so you know, I wouldn't think too much about plot points from Crysis: Warhead. So much of that story contradicts stuff that happened in Crysis 1 and while some might consider it nit-picking, the inaccuracies regarding O'Neil and his military service are just laghably wrong. A guy who fails to enter into Delta (spec ops infanty) does not go on to become a Marine Corp fighter pilot.
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Fluffer
 
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Post » Thu Sep 16, 2010 12:06 pm

True, but it wouldn't be the first time in science fiction humans grow organisms without knowing everything they can do.
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Jodie Bardgett
 
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Post » Thu Sep 16, 2010 4:01 pm

True, but it wouldn't be the first time in science fiction humans grow organisms without knowing everything they can do.

You are thinking of researchers in a lab experimenting and they discover a new organism and then about 30 minutes into the movie find out it's a deadly flesh-eating virus. The organic material in the nano suit is in there because it has a purpose. If you put something in there to have a purpose, you obviously know what it does. But like I said, it's a moot point because it's pretty obvious to me that the N. Korean angle is either getting abandoned or drastically reworked in this new storyline they are using.
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Bethany Watkin
 
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Post » Thu Sep 16, 2010 10:07 pm

More like the aliens in Hostile Waters who were never supposed to be able to fly. They still did it, and the Cabal designed them from scratch. They did something the Cabal never considered them capable of doing, something they were actually designed to never do. Which is a stupid thing to do when you're holding tech around an intelligent species, but that's besides the point.
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Suzie Dalziel
 
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Post » Thu Sep 16, 2010 11:38 pm

More like the aliens in Hostile Waters who were never supposed to be able to fly. They still did it, and the Cabal designed them from scratch. They did something the Cabal never considered them capable of doing, something they were actually designed to never do. Which is a stupid thing to do when you're holding tech around an intelligent species, but that's besides the point.

.......now I have no idea what you are talking about anymore.....
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jason worrell
 
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Post » Thu Sep 16, 2010 10:07 pm

That you don't know everything a living thing can do. Yes, it's a stupid argument, but the Koreans could've stolen some samples and replicated the growth environment without actually bothering to wonder what the stuff will do besides make the nanosuit work.

It's also, as you've said yourself, a pointless argument, since the Nanosuit 1 didn't actually go into people's bodies.

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Siobhan Thompson
 
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Post » Thu Sep 16, 2010 10:48 am

I understand that Crytek want to reboot Crysis. But for us who played both Crysis and crysis Warhead, we want the people from the first 2 games an all the answers into the next Crysis game (Crysis 3?) it would be a big loss for us PC guys if Nomad, Psycho and all the other story characters from the first 2 games is "deleted" just because of the console guys should undertsand. For me Crysis will not be the same without Nomad and Psycho. :(
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Elisha KIng
 
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Post » Fri Sep 17, 2010 12:35 am

I understand that Crytek want to reboot Crysis. But for us who played both Crysis and crysis Warhead, we want the people from the first 2 games an all the answers into the next Crysis game (Crysis 3?) it would be a big loss for us PC guys if Nomad, Psycho and all the other story characters from the first 2 games is "deleted" just because of the console guys should undertsand. For me Crysis will not be the same without Nomad and Psycho. :(

I know what you mean. I don't see why they just couldn't have retooled the aliens a bit and kept the story as it was. Except for Warhead, too many plot inconsistencies and was an obvious cash-grab. And by the way, PC guys weren't the only people who played the first two Crysis games, just FYI.
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Quick Draw III
 
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Post » Thu Sep 16, 2010 11:21 pm

Of course not. But I have both Crysis and crysis Warhead and I will be VERY dissapointed if not the guys from the first 2 games will be in the future Crysis games. We who played and the first 2 Crysis games and we who maked Crysis such a big franchise for Crytek and EA have the rights to know more about waht actually happened between Crysis and Crysis 2. We didn`t get to know anything of what happened between 2020 (Crysis) and 2023 (Crysis 2).

I want answers and I want Nomad and Psycho, he best guys from the Crysis universe back!
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Alexander Lee
 
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Post » Fri Sep 17, 2010 1:22 am

I agree that we should get to know. However, I wouldn't be surprised if any of those answers come in the form of another stupid graphic novel that ala the Halo series. I am sick and tired of developers doing this so they can say that their series "transcends mediums". Keep your god damned books out of my games!

But even then, I wouldn't count on it. Crytek makes lots of decisions that aren't what I consider to be good, and I think letting these loose ends fall by the wayside could be one of them.
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Cathrine Jack
 
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