......Event OnEffectStart(Actor akTarget, Actor akCaster) Debug.SendAnimationEvent(akTarget, "attackStart")EndEvent;Note: AttackStart must be used while an Actor is in an Alert state.
So far I've gotten every animation I try to play successfully!
......Event OnEffectStart(Actor akTarget, Actor akCaster) Debug.SendAnimationEvent(akTarget, "attackStart")EndEvent;Note: AttackStart must be used while an Actor is in an Alert state.