Why are you surprised? The game doesn't start out a blank state, it does start with objects in the world...
Sure, it starts with loads of objects in the game. But none of them have been touched or seen by the character yet, at least not to the extent of 2MB of data. I know the character creation bit can't possibly take up 2MB of info. My guess is that this is another one of the bugs that crops up out of the big memory leak/lag problem.