» Wed May 16, 2012 10:52 am
You mean like a developers conference? I went to one once. Now I've been to a lot of speaking events, but that one was by far the best. Speakers for the day included Chris Avellone, Darren MacBeth and David Gaider, speaking (obviously) about writing, narrative, themes and all that stuff that is especially awesome.
Also in attendence was a large number of local developers, and other noted personages of the local gaming scene. I made the rounds of the room, met most of them, made a few contacts, talked about stuff they were working on, stuff I was working on, got into an argument about the practicality of gunblades and run up the tab of the event organisers.
While everything that Avellone and Gaider said struck a chord with my thoughts on what game development should be, the real advantage of such events are who you'll meet and the contacts you make. If you have any interest in entering the industry (in any way shape or form) knowing the right people can help immensely. Monetarily the price can be pretty high (I only got mine through a friend of a friend, it would've cost hundred otherwise), but everybody goes to free events and you'll never get a chance to have a proper in depth discussion with developers.
And no, I never spoke to Avellone or Gaider that night. I had a chance, but they're living legends to me; like [censored] rock stars. My knees went all weak and my tongue got tied up before I even got close. Don't ever make that mistake!