Game over + NO previous saves = SUPER disappointed

Post » Wed Dec 01, 2010 7:57 pm

Yes its his fault that he didn't read it but he's not saying "OMG BETHESDA/OBSIDIAN svckS! I WANTS MY MONEY BACK!!!"

I'm sympathetic to the misunderstanding the boxed warning....the notion of a special auto-save at that point is definitely reasonable and don't really understand why they didn't do it to start with.
I'm a little less sympathetic to the no save-game part, tho. Over-writing all your previous saves and/or not making any new ones instead is a user-blunder/choice that, while occasionally understandable (we all space out now and then), is definitely not the fault of the game developers.
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Scott Clemmons
 
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Post » Thu Dec 02, 2010 5:13 am

And I will bet any money that this forum would soon be full of complaints from people who have ignored or missed that additional warning as well.

Perhaps if the game turned the screen bright red and sounded a klaxon when the warning was given, it would get noticed.

:)


Then you'd get a bunch of "i waz playin at 300am and my winow waz open and my tv waz at full vol and the siren scarred my nabor and he called the cops wtf waz Beth thinkin Beth SUX LOL!!!!" posts. :banghead:

You just can't satisfy everyone.
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Cameron Garrod
 
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Post » Thu Dec 02, 2010 7:02 am

IIRC Oblivion Mod Manager did something slick with its pop-up message. It said in the dialog something like, "to prove you've actually read this, press SHIFT when clicking OK.". The menu stays put unless you hold the shift key while pressing the button. :cool:



If they implemented something akin to that, I wouldn't be surprised if there were at least some threads complaining about it 'forcing' you to actually read the pop-up message in order to get rid of it (yes, I admit I'm quite cynical).

With regards to the misperception that all of the Fallout 3 DLC's allowed post ending game play, it's only Broken Steel which added the post ending gameplay, the rest you had to have a save prior to the final mission to gain access to if you didn't also have Broken Steel added. Personally I tend to have at least one save from partway through a playthrough incase of DLC's being added (which these days is more often than not).
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Barbequtie
 
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Post » Thu Dec 02, 2010 7:07 am

If they implemented something akin to that, I wouldn't be surprised if there were at least some threads complaining about it 'forcing' you to actually read the pop-up message in order to get rid of it (yes, I admit I'm quite cynical).
I wouldn't be surprised either; but I would be surprised if they did not make it a one time pop-up. (once per new game)
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Alba Casas
 
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Post » Thu Dec 02, 2010 2:53 am

Wow....lots of hate on these forums....settle down guys

Yes its his fault that he didn't read it but he's not saying "OMG BETHESDA/OBSIDIAN svckS! I WANTS MY MONEY BACK!!!" He's saying (at least how I interpreted it), "hey I know I screwed up but here's something that they could do better with it because I love the game and it would alleviate some hassle" His suggestion (creating a save before the battle starts automatically) makes sense to me and is reasonable. He's not complaining about the game ENDING he is just offering a very reasonable suggestion about how a game he loves can be improved.

No need to jump on his case....the guy lost a lot of time and effort because of a mistake ( his own but still a simple mistake). The least you guys could do is give him some sympathy.... :spotted owl: You have mine sir. I've done things like this several times and it svcks but next time you play through just remember to watch carefully and save often. :foodndrink:

Good for you. I however, still have no sympathy.
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jeremey wisor
 
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Post » Thu Dec 02, 2010 12:02 am

"Game neglects to warn players to reserve a save for later play"

:banghead: :facepalm:
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Noely Ulloa
 
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Post » Wed Dec 01, 2010 7:59 pm

If they implemented something akin to that, I wouldn't be surprised if there were at least some threads complaining about it 'forcing' you to actually read the pop-up message in order to get rid of it (yes, I admit I'm quite cynical).



Unfortunately, as I've gotten older, I've come to realize that being too cynical is like being too rich or getting too much six.

IOW, it just doesn't compute.
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carrie roche
 
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Post » Wed Dec 01, 2010 8:28 pm

Unfortunately, as I've gotten older, I've come to realize that being too cynical is like being too rich or getting too much six.

IOW, it just doesn't compute.


"The power of accurate observation is frequently called cynicism by those who don't have it." - George Bernard Shaw

:foodndrink:
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Astargoth Rockin' Design
 
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Post » Wed Dec 01, 2010 10:52 pm

To be honest i made that mistake myself. yes its easy to get carried away and unfortunatly i left the controller on the floor as i went out for a quick smoke and when i came in........Hoover dam, and what was besides my controller?....... Bloody cat!!!!!
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Crystal Birch
 
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Post » Thu Dec 02, 2010 8:55 am

Bloody cat!!!!!


I can imagine the cat thinking "what the hell! I want to see what happens and who decides the future of Vegas! I'm not waiting for you to get back!" :lol:
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Elena Alina
 
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Post » Thu Dec 02, 2010 7:21 am

Just wish he'd be more patient. lol he's always at my side when i play vegas :fallout:
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D LOpez
 
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Post » Wed Dec 01, 2010 11:53 pm

Bloody cat!!!!!


Perhaps he has heard that cats are extinct in the fallout universe and wanted to play on and try to find out why.

:)
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Red Bevinz
 
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Post » Thu Dec 02, 2010 12:35 am

Dear Bethesda: If you're going to explicitly warn players the final battle is about to begin, PLEASE PLEASE explicitly tell us to preserve a saved game for ongoing play. Better yet, create a set-aside saved game for the player (e.g., "Return to pre-battle save? Click here.") Or, even better yet, allow the DLCs to be accessed via menu (with earned XP intact), like "Red Dead: Dead Nightmare" and lots of other DLCs. Seems like menu access to DLCs is something you could STILL add to the NV package -- please consider it!!

True, lots of people are more in the loop than me & probably have more saves and/or aren't saving over previous saves like I did -- but the fact is that no one told me NOT to. I'm really good at following basic instructions when I receive them, I swear. :)

I'm just bummed because I love the game so much & would love to spend gobs of money on NV DLCs. But as it stands, if I have to basically start over again, I'm looking forward to spending my money with a different company.


I would think that big pop-up window that appears before you accept the final mission would have been obvious enough....even if you didn't notice the devs repeated statements for months that NV will have a ending. It's not Obsidian's fault you didn't pay attention or avail yourself of the 100 save slots they give you to have some recent saves to use.....it's yours.


Wow....lots of hate on these forums....settle down guys

Yes its his fault that he didn't read it but he's not saying "OMG BETHESDA/OBSIDIAN svckS! I WANTS MY MONEY BACK!!!" He's saying (at least how I interpreted it), "hey I know I screwed up but here's something that they could do better with it because I love the game and it would alleviate some hassle" His suggestion (creating a save before the battle starts automatically) makes sense to me and is reasonable. He's not complaining about the game ENDING he is just offering a very reasonable suggestion about how a game he loves can be improved.


Seems to me he's blaming Obsidian for not saving him from the fruits of his own lack of reading comprehension and critical thinking....not to mention common sense.
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Kieren Thomson
 
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Post » Wed Dec 01, 2010 10:31 pm

"The power of accurate observation is frequently called cynicism by those who don't have it." - George Bernard Shaw

:foodndrink:


I need to have that quote framed and attached to an eyebot that follows me wherever I go.
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Verity Hurding
 
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Post » Thu Dec 02, 2010 7:46 am

It gives you a warning. It is your fault that you ignored it.

However I will agree that the game should make a save when you reach this point. A simple "ForceSave" script attached would have solved a LOT of issues.
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Maria Garcia
 
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Post » Thu Dec 02, 2010 12:41 am

I've been wondering if it is actually a 100 limit save slots or is it counting them for a challenge/achievement. Has anyone went past 100 saves?
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Kari Depp
 
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Post » Thu Dec 02, 2010 8:02 am

I've been wondering if it is actually a 100 limit save slots or is it counting them for a challenge/achievement. Has anyone went past 100 saves?


The achievement obtained would be a saved game for use with any DLC.

:)
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Gaelle Courant
 
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Post » Thu Dec 02, 2010 2:12 am

I'm confused. Maybe I'm just easily entertained, but I finished the game, then I started another character, and tried it another way. Then I started another character, and tried it Another way. Then I started ANOTHER character and tried it ANOTHER way. That character I took through Dead Money and I haven't tied myself to any faction yet. I plan on using this character for future DLC. Hell, I still have a save from within Dead Money so if I want to try again and get one more achievement out of it, I can. I have used all 100 of my saves, because I was worried about a corrupt save. I completely understood what it meant when the big text box popped up on my screen and said, "this is it".
I finished, and then I finished again. I've put in around 300 hours and look forward to more DLC (I am pretty much done with the vanilla game, and I play on the Xbox, so I can't play mods).

Don't get me wrong, I would have been upset if I had spent 70 hours on a character and then been locked out of it by accident, but I would have, and the OP *should* have taken personal responsibilty. You cannot blame others for your own mistakes.

My kids will be in the middle of cleaning a mess and I will ask, "What happened?" Their reply used to be something along the lines of, "The Milk spilled." I would ask, "All by itself, or did it get some help?" They would tell me, "Well... I was trying to pick it up when I my hand hit the side of the cup and it spilled." I'd say, "So, *you* spilled your milk. Okay. Just accept responsibility. It's not a big deal, it's just milk. But be honest and say, 'I spilled the milk," not, 'the milk spilled'."

Same thing here OP. You spilled your milk, and you think Obsidian is somehow responsible. Not the case. But I'm not really posting to berate you. I'm posting to suggest you start the game again, try new things, new speech options, new quest lines even, and take a different end game. Oh, and keep a lot more saves, and be aware of what you are saving over.
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Carlos Rojas
 
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Post » Wed Dec 01, 2010 9:14 pm

I'm confused. Maybe I'm just easily entertained, but I finished the game, then I started another character, and tried it another way. Then I started another character, and tried it Another way. Then I started ANOTHER character and tried it ANOTHER way. That character I took through Dead Money and I haven't tied myself to any faction yet. I plan on using this character for future DLC. Hell, I still have a save from within Dead Money so if I want to try again and get one more achievement out of it, I can. I have used all 100 of my saves, because I was worried about a corrupt save. I completely understood what it meant when the big text box popped up on my screen and said, "this is it".
I finished, and then I finished again. I've put in around 300 hours and look forward to more DLC (I am pretty much done with the vanilla game, and I play on the Xbox, so I can't play mods).

Don't get me wrong, I would have been upset if I had spent 70 hours on a character and then been locked out of it by accident, but I would have, and the OP *should* have taken personal responsibilty. You cannot blame others for your own mistakes.

My kids will be in the middle of cleaning a mess and I will ask, "What happened?" Their reply used to be something along the lines of, "The Milk spilled." I would ask, "All by itself, or did it get some help?" They would tell me, "Well... I was trying to pick it up when I my hand hit the side of the cup and it spilled." I'd say, "So, *you* spilled your milk. Okay. Just accept responsibility. It's not a big deal, it's just milk. But be honest and say, 'I spilled the milk," not, 'the milk spilled'."

Same thing here OP. You spilled your milk, and you think Obsidian is somehow responsible. Not the case. But I'm not really posting to berate you. I'm posting to suggest you start the game again, try new things, new speech options, new quest lines even, and take a different end game. Oh, and keep a lot more saves, and be aware of what you are saving over.


You're being rational, logical, using common sense and putting a premium on personal accountability............which apparently has no place on this forum. :tongue:
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Mariaa EM.
 
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Post » Wed Dec 01, 2010 10:53 pm

I definitely saw the alert indicating my main quest would end if I continued. But unfortunately I didn't interpret that as an end to free, post-quest roam, just my main quest. I vividly remember Fallout 3's gameplay transcending the main storyline, so I dove ahead.

This was only done in one of the latter DLC's (Broken Steel) and really only after a lot of complaints about how the story ended(more so than that it had ended).
It has however been explicitly stated that none of the DLC's will allow you to continue after the main quest.

If they implemented something akin to that, I wouldn't be surprised if there were at least some threads complaining about it 'forcing' you to actually read the pop-up message in order to get rid of it (yes, I admit I'm quite cynical).

I'd actually would be more surprised if there weren't a number of threads asking to fix the broken final mission, since they can't get the pop-up to go away.
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Felix Walde
 
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Post » Thu Dec 02, 2010 4:32 am

Seems to me he's blaming Obsidian for not saving him from the fruits of his own lack of reading comprehension and critical thinking....not to mention common sense.


Yes and after re-reading his post he does seem to indicate that it was the developers to blame which I apparently didn't catch in my first reading (Ironic huh? )

I offically retract my previous post. I apologize for sounding too preachy. :P
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Laura Hicks
 
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Post » Thu Dec 02, 2010 3:16 am

I am not going to sya you weere warned, others did that.
But you are wrong, the dlc didnt let you keep playing, BS did, the pitt didnt, OA didnt, PLO didnt and MZ didnt.
Its Obsidian who made it.

Also on the brightside I can yell you you arent missing anything by not playing the dlc, because judging by your post it just would have resulted in yet another thread on the forums complaining about how you died, or another "why is head exploding" topic because people dont pay attention.
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Marine Arrègle
 
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Post » Thu Dec 02, 2010 9:07 am

Yeah that warning pretty well states the game is ending, and just because you didnt do everything you wanted doesnt mean the game will decide not to end. Btw, onli 1 dlc allowed continuous playing in FO3. All you can do know is start a new character.
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Erika Ellsworth
 
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Post » Wed Dec 01, 2010 6:29 pm

It was even announced months before the game released that you could not continue past the ending.
Though how someone can not use multiple saves these days is just bizarre.
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Emma
 
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Post » Thu Dec 02, 2010 6:47 am

I don't think Bethesda has a NG+ option with any of there games, it's just how they are. Try Bioware.
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Haley Cooper
 
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