I have used multiple shades ranging from 70% to 96% so I could get an idea of the sizes of the hills I would generate. After I was done I dropped the brightness down so the brightest part of the image was 79%. Then I merged the layers, flipped the image vertical like in the tutorial, exported it as a .raw, Header 0 and IBM-PC. I skipped the whole GeoControl editing as this was merely a test and it didn't need any detailing for now.
I placed my heightmap.raw inside the TESAnnwyn folder where you'll find the .exe, then started the command prompt.
I tried three slightly different prompts:
TESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 -x -64 -y -64 -h -22192 -w MyZoneName heightmap.rawTESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 –s 0.15 -x -64 -y -64 -h -18096 -w MyZoneName heightmap.rawTESAnnwyn.exe -i Skyrim -p 1 -b 16 -d 4096x4096 –s 0.8 -x -64 -y -64 -h -18096 -w MyZoneName heightmap.raw
The first is according to the tutorial above, in the second and third approach I've added the '-s' I saw on the Creationkit wiki, it thought it was plausible that my heightmap was too dark as I didn't have any mountains and everything was just above sealevel.
When TesAnnwyn was done, I placed the tesanwynn.esp into my Data folder and loaded Ck. I added Skyrim.esm to the loadorder and set TesAnnwyn as my active file.
I've checked all three exported heightmaps in the Creationkit, in all of them the cells I edited were completely flat, the heightmap editor in the CK showed me a whole image with just one shade of green.
I seem to be the only one having this issue, so I'm almost 100% that I'm doing something wrong, even though I followed the tutorial to the letter.
Other details:
I am running the CK Version Control and I didn't copy my file to the Merge folder as I didn't see any need to, I didn't want to merge anything in it and only wanted to see if it was working.