
- You only get quests within the borders of your faction (that means, a Dunmer won't get quests in Hammerfell or Valenwood, for example)
- Only 3 races per faction (You can't play an Altmer in the Ebonheart Pact, for example)
- Intresting description of a 1 vs 3 PvE fight, where a thief puts oil on the ground, a mage lights it on fire and a necromancer resurrects his fallen comrades.
- Public dungeons have puzzles and riddles that might require teamwork to solve
- Castles destroyed in PvP by siege weapons need to be rebuild
Big screenshots:
- Skyrim, Windhelm is visible in the background, a bridge crossing a beautiful river in the front, looks 100% like Skyrim
- Morrowind, a mage in detailed robe fighting a deadra spider with a staff, beautiful huge mushrooms, looks 100% like Morrowind
- Daedric ruin, a knight and a mage fighting a flame atronach, mage holds his hand up to the sky while casting a spell
- Flesh Atronach under huge trees, large cages hanging from the branches
Medium-sized screenshots:
- Indoor view of a Breton manor, several objects on a nice looking table, polstered chairs, two knights (one male, one female) with detailed ornamented armor
- Knight fighting a storm atronach, similar to the screens we saw
Small screenshots:
- Skyrim, Eastmarch, small hut in the background, huge cragged mountains behind that
- Morrowind, some ruins and Vvardenfell-like-mountains, huge mushrooms
- Blackmarsh, ruin from other screenshots, but different angle
The new screenshots are really, really great, especially the larger ones from Skyrim and Morrowind.
What bothers me though is that it sounds like we can't travel the whole of Tamriel with every character.
