(This script extends ReferenceAlias)
Spoiler
Actor npc = (Companion1 as ReferenceAlias).GetActorReference()
Debug.Notification ("NPC is "+ npc )
npc.SetPlayerTeammate(abCanDoFavor = false)
npc.GetActorBase().SetInvulnerable(false)
Actor npc = (Companion1 as ReferenceAlias).GetActorReference()
Debug.Notification ("NPC is "+ npc )
npc.SetPlayerTeammate(abCanDoFavor = false)
npc.GetActorBase().SetInvulnerable(false)
I have a ReferenceAlias created in my quest and selected a Unique Actor. Am I doing something wrong?