Getting a an object reference to whatever object the player

Post » Mon Feb 18, 2013 2:41 am

Hi, I've been struggling to find a way to reference the objects the player is interacting with.
What I mean to do is to check for an item on the actor or object the player is in barter/container menu with.

So, somehow I would need to find a way to reference the objects/actors that the Player interacts with but there seems to be no real way to do this, even with SKSE functions.

I've just about given up, since this seems directly impossible so far. Desperate for a solution. Hoping someone can help me find a way. :)
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Stephani Silva
 
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