Getting a skeleton to swim?

Post » Sun Oct 13, 2013 9:33 am

A little bit more involved then just the quick questions quick answers thread.

By the look of it skeletons don't swim by default, so after creating my own race (wanted custom texture anyway) I found that I could swap the behavior graph from the vanilla DraugrSkeletonProject.hkx to DefaultMale.hkx and get it to swim (only checked in the Actor -> Animation tab) along with all the other extra animations that humanoids can do.

Now the bones of the skeleton look okay in the swiming animations but some of the now default animations for the skeleton look shocking (apart from having some very impressive new moves).

So what I would like to know is what do I have to do to just include the swiming animations, I have little knowledge about dealing with animations.

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Cody Banks
 
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