There's got to be a console command to give you guys infinite amount of gold, this way you dont have to bother about looting and selling at all.
That's not at all addressing the OP's comments. But you apparently just wanted to give a smarmy answer rather than a serious one. The argument that merchants should have more money available, especially considering what many of them are selling, is logical and reasonable.
player.additem F still works if you need coin.
Ex. player.additem F 50000 = 50,000 septims.
That's just a blatant cheat rather than giving the merchants a permanent supply of gold that matches their selection of wares. It doesn't fix anything, and probably just exacerbates the underlying problem.
1. Open console.
2. Click on the vendor.
3. In the console window, a hexadecimal value should "light" up.
4. Type additem f 10000
5. Close console.
The vendor should now have 10K gold. Repeat as required.
This suggestion is better, but it's a bit tedious. Doubtless there will be a mod that does exactly what the OP is looking for, which is to permanently increase the gold they have available. Hopefully though it won't be a generic "everybody now has 50k gold" mod, but instead is based on the city, their location, the quality of the shop and their wares.
The gold system in Skyrim is just as broken as it was in Oblivion. My level 10 character has 10k gold (I could easily have 20k if I cared though) and I have no idea where to spend it. I could buy a house or horse and do some training, but other than that money is superfluous. And I can't even sell most of my stuff since vendors run out of money so I give my loot away for free to clean up my inventory. Far, far too much money and nothing useful to spend it on.
A vendor/economy overhaul is badly needed. Instead of giving vendors more money I would like to see a mod that gives the player less money. And that gives vendors more useful things to buy.
I agree. While I still think merchants should have more money available, the price of goods also needs to be dropped. It's way too easy to earn money in the game (as usual) and there are not nearly enough money sinks to spend it on. Further, not only did they not address the "too much gold" issue, but they even took out money sinks that have previously been available, such as the need to repair your gear.
However, specifically on the issue of merchant's gold supply: Changing the amount of gold is more of a "realism" mod than a convenience mod, as you are still going to end up having to wait or return the next day. Unless you give them ridiculous amounts of gold, even with an enhanced pool you still probably won't be able to sell everything you have in one shot. I think the better solution is reduce the value of goods, especially the lower tier goods. Prices should increase along an exponential curve, with very small increases on the bottom selection of qualities/tiers, and a much more noticeable increase at the top end.
It would certainly address several issues, such as a merchant's money supply, as well as having 'too much gold and nothing to spend it on.' Would actually make the first half of the game a bit more challenging. Plus, adding in more money sinks.