My God, do I have to have a Masters in Computer Science to p

Post » Mon May 14, 2012 8:12 am

Sorry, but I don't have a degree in CS and all of these terms and paste code here and make a folder there is just too much! I'm I the only one who thought maybe, just maybe i'd be able to put in my game , install it, run it and play it without having to, what sounds like, re-program the whole game?!? Man, when there is a friggin' link I can click and install a patch that will fix the slow, staggering movement, like I'm playing in Matrix motion and all the black squares, dissappearing and reappearing every time I take a step, plz let me know. Until then, I going back to Dead Island, lol! :brokencomputer: btw, yes, ALL MY DRIVERS ARE UPDATED, lol!!!!
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cassy
 
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Post » Mon May 14, 2012 9:49 am

Sorry, but I don't have a degree in CS and all of these terms and paste code here and make a folder there is just too much! I'm I the only one who thought maybe, just maybe i'd be able to put in my game , install it, run it and play it without having to, what sounds like, re-program the whole game?!? Man, when there is a friggin' link I can click and install a patch that will fix the slow, staggering movement, like I'm playing in Matrix motion and all the black squares, dissappearing and reappearing every time I take a step, plz let me know. Until then, I going back to Dead Island, lol! :brokencomputer: btw, yes, ALL MY DRIVERS ARE UPDATED, lol!!!!

PC is not an easy platform to develop for. There are literally billions of potential hardware/software/driver combinations and it is literally impossible to test them all ahead of time. If Microsoft adopts formal verification for their OS kernel and hardware providers begin using standardized implementations of given feature sets (and formally verify their driver kernels) things will get better PC space and complex software easier to write. Don't hold your breath however. There is no way to create programs this complex without having issues down the line. Every new title that comes out has people acting like it is the first game ever to ship with bugs. Remember when Doom broke the internet? I do.

From your problem description it sounds like you are using an AMD/ATI video card?
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CYCO JO-NATE
 
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Post » Mon May 14, 2012 4:42 pm

BlueGrassGirl - AMEN TO THAT.

There are 2 graphics card manufacturers ATI and NVIDIA - they tested neither.
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David John Hunter
 
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Post » Mon May 14, 2012 12:23 pm

PC is not an easy platform to develop for. There are literally billions of potential hardware/software/driver combinations and it is literally impossible to test them all ahead of time. If Microsoft adopts formal verification for their OS kernel and hardware providers begin using standardized implementations of given feature sets (and formally verify their driver kernels) things will get better PC space and complex software easier to write. Don't hold your breath however. There is no way to create programs this complex without having issues down the line. Every new title that comes out has people acting like it is the first game ever to ship with bugs. Remember when Doom broke the internet? I do.

From your problem description it sounds like you are using an AMD/ATI video card?


Well said! I remember when doom broke the internet. lol
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Siidney
 
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Post » Mon May 14, 2012 1:34 pm

Well said! I remember when doom broke the internet. lol
yeah...were old farts now :D
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Mrs. Patton
 
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Post » Mon May 14, 2012 6:38 pm

:brokencomputer:
:brokencomputer:
:brokencomputer:
:brokencomputer:
:brokencomputer:
:brokencomputer:
:brokencomputer:
:brokencomputer:
:brokencomputer:
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Lynette Wilson
 
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Post » Mon May 14, 2012 6:28 pm

PC is not an easy platform to develop for. There are literally billions of potential hardware/software/driver combinations and it is literally impossible to test them all ahead of time. If Microsoft adopts formal verification for their OS kernel and hardware providers begin using standardized implementations of given feature sets (and formally verify their driver kernels) things will get better PC space and complex software easier to write. Don't hold your breath however. There is no way to create programs this complex without having issues down the line. Every new title that comes out has people acting like it is the first game ever to ship with bugs. Remember when Doom broke the internet? I do.

From your problem description it sounds like you are using an AMD/ATI video card?

I totally understand that there will be some kind of problems and bugs, but not being able to play the game at all, come on, we might as well have opened a window and threw out our $60, lol. Yes, I'm running a ATI Radeon HD 3400 series version 8.17.0010.1094, Windows Vista Home Premium 6.0, DirectX 11, Pentium Dual Core CPU E5200 @2.50ghz (2 CPUs), 3326MB RAM (taken from my dxdiag). Also, when I first put the game in, DEP was blocking it from running. I tried to add it to the exception list, but it kept saying I have to run DEP with it, but after a driver upgrade (i think) and restarting a couple times, the game was up and running, but after the first cut scene and when it was time for me to take over and play, it's freezing up like every other second and textures with black squares disappearing and then reappearing when I walk around (don't know the right PC terms for this). I tried to do a couple of the things I read on here, like opening the Catlyst Control Center, but when I try, it tells me I'm missing the "implemention.MOM" file or one of it's dependencies. How do I correct this? How do I reinstall Catalyst Control Center or install this missing file again? CAN ANYONE HELP ME, LOL! (pulling hair out). btw, I remember Doom, I'm an "old fart", too! Thx soooo much! xoxo
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Cool Man Sam
 
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Post » Mon May 14, 2012 8:15 pm

I do have Masters in Computer Science,,, it doesn't help much on this one :D
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Shiarra Curtis
 
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Post » Mon May 14, 2012 2:18 pm

I totally understand that there will be some kind of problems and bugs, but not being able to play the game at all, come on, we might as well have opened a window and threw out our $60, lol. Yes, I'm running a ATI Radeon HD 3400 series version 8.17.0010.1094, Windows Vista Home Premium 6.0, DirectX 11, Pentium Dual Core CPU E5200 @2.50ghz (2 CPUs), 3326MB RAM (taken from my dxdiag). Also, when I first put the game in, DEP was blocking it from running. I tried to add it to the exception list, but it kept saying I have to run DEP with it, but after a driver upgrade (i think) and restarting a couple times, the game was up and running, but after the first cut scene and when it was time for me to take over and play, it's freezing up like every other second and textures with black squares disappearing and then reappearing when I walk around (don't know the right PC terms for this). I tried to do a couple of the things I read on here, like opening the Catlyst Control Center, but when I try, it tells me I'm missing the "implemention.MOM" file or one of it's dependencies. How do I correct this? How do I reinstall Catalyst Control Center or install this missing file again? CAN ANYONE HELP ME, LOL! (pulling hair out). btw, I remember Doom, I'm an "old fart", too! Thx soooo much! xoxo

well i have a similair system, slighty better but what really helpt me was a clean install of the good Rage driver from Ati,
in Catalyst turn catalyst Ai on(when i have it on off game locks up after spawning the world), everything else off or lowest.
I have program called cpu-control, and in there assign rage.exe to both CPU cores, and set priority to rage.exe to high as it tends to put it on lowest priority, the black squares are said to be because of catalyst AI.
i still have the [censored] amount off black and random texture tiles, but to this point its really smooth
[img]http://img810.imageshack.us/img810/7205/rage2011100523112725.png[/img]
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Michelle Chau
 
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Post » Mon May 14, 2012 12:47 pm

PC is not an easy platform to develop for. There are literally billions of potential hardware/software/driver combinations and it is literally impossible to test them all ahead of time. If Microsoft adopts formal verification for their OS kernel and hardware providers begin using standardized implementations of given feature sets (and formally verify their driver kernels) things will get better PC space and complex software easier to write. Don't hold your breath however. There is no way to create programs this complex without having issues down the line. Every new title that comes out has people acting like it is the first game ever to ship with bugs. Remember when Doom broke the internet? I do.


Seriously??? BILLIONS!??! How about 2?

1. Nvidia
2. ATI

Any questions?
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kevin ball
 
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Post » Mon May 14, 2012 8:43 am

Seriously??? BILLIONS!??! How about 2?

1. Nvidia
2. ATI

Any questions?


hey not talking about brands he`s talking about setups, 1000 of cpu`s, 1000 of graphic cards, different OS, etc etc, there alot of combinations and they cant test them all
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Terry
 
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Post » Mon May 14, 2012 6:08 am

hey not talking about brands he`s talking about setups, 1000 of cpu`s, 1000 of graphic cards, different OS, etc etc, there alot of combinations and they cant test them all
its not just nvidia radeon
there different builders who have bought the brand name and make cards under those names
eg. saphire, zotech, pinyon etc...
radeon is worse because they have sold the name to alot of substandard companies who do not back their products or make them to last to the day after warranty.
nvidia line is a litttle bit better only cause they stand behind their products and do create fixes reguarly
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Peetay
 
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Post » Mon May 14, 2012 4:36 pm

well i have a similair system, slighty better but what really helpt me was a clean install of the good Rage driver from Ati,
in Catalyst turn catalyst Ai on(when i have it on off game locks up after spawning the world), everything else off or lowest.
I have program called cpu-control, and in there assign rage.exe to both CPU cores, and set priority to rage.exe to high as it tends to put it on lowest priority, the black squares are said to be because of catalyst AI.
i still have the [censored] amount off black and random texture tiles, but to this point its really smooth
[img]http://img810.imageshack.us/img810/7205/rage2011100523112725.png[/img]
Thx sooo much!! I did a clean install and turned on v-sync in the steam launch command and that took care of the matrix/slow/stutterring motion and now I have just downloaded the cpu control program u mentioned and will give that a try as well, but whenever I change worlds in the game, like I'm at the point where I going back to the Ghost Hideout after repairing the radio tower, my game crashes back to the desk top with no error messages or anything, just like if u were to quit the game yourself. Does anyone know what is causing this? or is that something that will be fixed in the upcoming patch? Thx again! I've gotten more done and have gotten further with the help of u guys than from the game's company, have they gave us an idea of when we can expect this patch? xoxo
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Batricia Alele
 
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Post » Mon May 14, 2012 9:10 am

well i have a similair system, slighty better but what really helpt me was a clean install of the good Rage driver from Ati,
in Catalyst turn catalyst Ai on(when i have it on off game locks up after spawning the world), everything else off or lowest.
I have program called cpu-control, and in there assign rage.exe to both CPU cores, and set priority to rage.exe to high as it tends to put it on lowest priority, the black squares are said to be because of catalyst AI.
i still have the [censored] amount off black and random texture tiles, but to this point its really smooth
[img]http://img810.imageshack.us/img810/7205/rage2011100523112725.png[/img]
btw, how do I set the priority to high in the cpu control program?
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James Wilson
 
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Post » Mon May 14, 2012 4:55 pm

btw, how do I set the priority to high in the cpu control program?

open task manager(right click on taskbar and select it), then look for rage.exe and right click and the set priority to high, not realtime.

u have to start a game and in main menu press ctrl alt delete then do these steps
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Stay-C
 
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Post » Mon May 14, 2012 6:56 pm

rage is so disappointing, i cant play it even with the new amd rage perf drivers, this is my set up phenom II quad core @3.2ghz, 4gb ram, ati HD 6870 2gb ram, and i am getting madd texture pops and texture lag, even after the new perf drivers, I wanted to ask you guys if you think i should change my skyrim pre order to xbox isntead of PC even tho i love my PC and would rather play it on PC
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FirDaus LOVe farhana
 
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Post » Mon May 14, 2012 12:39 pm

rage is so disappointing, i cant play it even with the new amd rage perf drivers, this is my set up phenom II quad core @3.2ghz, 4gb ram, ati HD 6870 2gb ram, and i am getting madd texture pops and texture lag, even after the new perf drivers, I wanted to ask you guys if you think i should change my skyrim pre order to xbox isntead of PC even tho i love my PC and would rather play it on PC

well there is a chance Skyrim will play lovely , but ill buy it for ps3, because my pc is getting old and cannot play games demanding like BF3, so ill hope Skyrim will work on pc, i will download it whenits released and if my rig can handle it ill buy it
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Cool Man Sam
 
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Post » Mon May 14, 2012 7:48 pm

Seriously??? BILLIONS!??! How about 2?

1. Nvidia
2. ATI

Any questions?
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Darren
 
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Post » Mon May 14, 2012 6:42 am

Actually there are trillions of potential setups. Not just GPU's. Northbridge, Southbridge, CPU, CPU REV, GPU, HDD, HDD controller, RAID controllers, Sound cards, Driver versions, OS build, OS Service Packs, OS hotfixes, Other installed programs, Network, USB host interface, Motherboard BIOS versio/revision, GPU firmware, HDD firmware, HDD controller firmware and on and on and on. There are trillions of combinations of hardware that can potentially exist. Hell, the same cpu SKU from a different fab run can have different microcode errata that the exact same chip SKU from a different fab run. Any little thing can blow up your system. When you have a program with a million lines of code running on top of a software stack with 10's-100's of millions of lines of code running on variant hardware/firmware combinations bugs are going to happen. If you use an inherently open platform for gaming (PC) you will get problems. If thats to much risk for you - buy an Xbox or PS3. But be warned - consoles are hardly immune to bugs either and on consoles you MUST wait for the developer to fix the issue since you have zero control over the platform as a user.
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Racheal Robertson
 
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Post » Mon May 14, 2012 5:58 pm

try this too.. http://www.ksanterx.com/threads/rage-solutions-for-pc-perfomance-issues.379/
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Gracie Dugdale
 
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Post » Mon May 14, 2012 1:30 pm

PC is not an easy platform to develop for. There are literally billions of potential hardware/software/driver combinations and it is literally impossible to test them all ahead of time. If Microsoft adopts formal verification for their OS kernel and hardware providers begin using standardized implementations of given feature sets (and formally verify their driver kernels) things will get better PC space and complex software easier to write. Don't hold your breath however. There is no way to create programs this complex without having issues down the line. Every new title that comes out has people acting like it is the first game ever to ship with bugs. Remember when Doom broke the internet? I do.

From your problem description it sounds like you are using an AMD/ATI video card?

Every other developer seems to figure it out.
You're a fool to think "oh it's PC, it's soooo complicated," wtf these aren't the only guys in the game.
They are SUPPOSED to TEST it for us.
NOT the other way around.
I can't even think of the last game that I went through all this crap for to get it running.
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Gracie Dugdale
 
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Post » Mon May 14, 2012 9:25 am

its not just nvidia radeon
there different builders who have bought the brand name and make cards under those names
eg. saphire, zotech, pinyon etc...
radeon is worse because they have sold the name to alot of substandard companies who do not back their products or make them to last to the day after warranty.
nvidia line is a litttle bit better only cause they stand behind their products and do create fixes reguarly


It is not like this. There is an engine, a driver and a chip. Rage is based on an engine which interacts via the drivers with the chip. We have 1 engine, 2 drivers and 2 chips. The companies that produce the video cards don't buy the brand name. They buy the chip, putting them on the reference boards, released by ATI or Nvidea. All of them are quite the same. If it was like you are saying the problems we are having with Rage could be on every game on PC we buy. This means they haven't tested the game on pc. There are 3 categories of PC, low end pc, mid end pc and high end pc. It looks like to run this game you need a high end pc based on Intel CPU, nvideo 570gtx, 580gtx, 590gtx and having more then 16gb of ram. In my PC i can run perfect Crysis, Crysis 2, Metro 2033, The witcher 2, Battlefield 3 beta, but no way I can run this game. After the intro cinematic the framerate is like 1-2 frame/sec, unplayable. Before preordering the game i checked the system requirements minimal and recomended. Minimum CPU Intel core 2 duo, or AMD equivalent, video card gforce 8800 or radeon hd 4200. I have in my PC CPU X6 AMD 1090t overclocked at 4 ghz, 8 gb of ram gaming series, ati radeon hd 5850 and asus crosshair IV formula. My PC is way better than the recommended requirements. So we were SCAMMED by bethesda and ID. They needed money and released the game early without testing it. This game needed more time maybe 1 more year. Read on the web and see on youtube all the problems people are having, see the reviews of people that bought this game from Amazon or steam.
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Klaire
 
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Post » Mon May 14, 2012 5:02 pm

Seriously, just get an Xbox...
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Robert Garcia
 
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Post » Mon May 14, 2012 3:30 pm

Seriously, just get an Xbox...

After Rage I'm done buying crap.
At least in 3 weeks battlefield 3 and Uncharted 3 are coming out.
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Symone Velez
 
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Post » Mon May 14, 2012 5:33 pm

I love my PC. never had a game be this gay at release
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sara OMAR
 
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