a good idea for Crysis 2 Multiplayer

Post » Tue Apr 20, 2010 7:02 am

would be good if Crysis 2 multiplayer contains one map for clan wars... this map should contain active regions to be conquered...
if i click a region ( not belong to any one) on this map more clans (who were previously enrolled in this war) will automatically receive a notice of declaration of war
if i click a region belonging to a particular clan after he conquered it by war, only this clan receive a notice of declaration of war

If Crytek (who would benefit from this) were involved in this project with servers sponsorship and prizes for the best clan would get something great here
sorry for my poor english
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Abel Vazquez
 
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Post » Tue Apr 20, 2010 9:27 am

You mean kind of like a big map with territories from each enrolled clan, and you battle for each others land?

I like this idea! =)
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electro_fantics
 
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Post » Mon Apr 19, 2010 9:00 pm

exactly
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quinnnn
 
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Post » Tue Apr 20, 2010 6:39 am

That would be awsome!
I would seriously consider playing Crysis 2 MP if that is included in the game :)
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Tom Flanagan
 
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Post » Tue Apr 20, 2010 12:23 am

That would be a cool idea, but how would you defend your territory without having a huge number of clan members or have them play like 24 hours a day?

Perhaps the defending clan would have to accept the declaration before the attackers could capture it?
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R.I.p MOmmy
 
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Post » Mon Apr 19, 2010 10:30 pm

in other words... you want conquest from Global agenda lol . look it up XD.. not a bad idea at all there bro
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Erika Ellsworth
 
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Post » Mon Apr 19, 2010 8:20 pm

[quote]That would be a cool idea, but how would you defend your territory without having a huge number of clan members or have them play like 24 hours a day?

Perhaps the defending clan would have to accept the declaration before the attackers could capture it?[/quote]

Yeah, you would have to accept the declaration first, and then set up a time and what map. :)

I really like this idea, it would be a nice escape from random server play, but it wouldn't be as hectic as a league. :P
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Micah Judaeah
 
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Post » Mon Apr 19, 2010 9:32 pm

sounds a bit like MAG, considering how huge things can get when it comes to clans, just hopping in and out of a huge battle, I dont know if the servers could handle the load, especialy with environment destruction.
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sarah taylor
 
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Post » Mon Apr 19, 2010 9:23 pm

[quote][quote]That would be a cool idea, but how would you defend your territory without having a huge number of clan members or have them play like 24 hours a day?

Perhaps the defending clan would have to accept the declaration before the attackers could capture it?[/quote]

Yeah, you would have to accept the declaration first, and then set up a time and what map. :)

I really like this idea, it would be a nice escape from random server play, but it wouldn't be as hectic as a league. :P[/quote]

if not accept the challenge for n days they automatically lose territory...
can put a limit on enrollment clans, GameTracker ranking may be a priority for registration
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Trish
 
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Post » Mon Apr 19, 2010 11:33 pm

[quote]sounds a bit like MAG, considering how huge things can get when it comes to clans, just hopping in and out of a huge battle, I dont know if the servers could handle the load, especialy with environment destruction.[/quote]

environment destruction can be removed from multiplayer (like in Crysis Wars)
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Sara Lee
 
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Post » Mon Apr 19, 2010 11:20 pm

[quote]That would be a cool idea, but how would you defend your territory without having a huge number of clan members or have them play like 24 hours a day?

Perhaps the defending clan would have to accept the declaration before the attackers could capture it?[/quote]

If a clan fails to take her wars , means that a clan is weak and it will lose its territories... this clan will be likely to harden , to proselytize or make alliances
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Loane
 
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Post » Tue Apr 20, 2010 12:23 am

That would be a nice idea mate ...
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Franko AlVarado
 
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Post » Mon Apr 19, 2010 10:01 pm

One of the best ideas I have heard. That would be a lot of fun to play.
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Thema
 
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Post » Mon Apr 19, 2010 7:53 pm

[quote]sounds a bit like MAG, considering how huge things can get when it comes to clans, just hopping in and out of a huge battle, I dont know if the servers could handle the load, especialy with environment destruction.[/quote]

Nah, no server load. Its just one big map in the menu that you could strategize and start battles from. The actual fight would take place in an individual server. Its no extra server load, just would need some new networking code from Crytek so that the big clan map updates correctly.
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flora
 
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Post » Tue Apr 20, 2010 5:58 am

right, so is
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Jessica Colville
 
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Post » Mon Apr 19, 2010 10:33 pm

like power struggle but with more teams and their own base
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k a t e
 
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Post » Tue Apr 20, 2010 2:19 am

no mate, this is too complicated
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Nancy RIP
 
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Post » Tue Apr 20, 2010 4:13 am

[quote]like power struggle but with more teams and their own base[/quote]
no mate this is too complicated
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Ryan Lutz
 
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Post » Mon Apr 19, 2010 11:34 pm

[quote]like power struggle but with more teams and their own base[/quote]maybe in the future , who knows , will do that too
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An Lor
 
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