» Fri May 11, 2012 2:03 am
the issues i had placing objects in oblivion (as well as fallout3/nv) were that they did not center and tended to flop about, also that the models were not always the same shape as the object, notably in FO:NV a box of cram or whatever's model wasn't truely box shaped and would cause issues with stacking or making rows.
i have not really messed around with the object moving system in skyrim much, there is still quite a bit more interesting things of higher priority to me.