GStaff—Official Comment on Hearthfire Hoarding Tendency?

Post » Fri Feb 15, 2013 11:08 pm

Gstaff:

In my experience, purchasing houses and being a hoarder didn't bode well for file bloat and general game stability—framerate issues chief among them. For we hoarders out there who intend to build massive mansions and stock them full of useless loot we collect, can you comment on whether 1.8 particularly focused on any of this for the PS3 version?

I'd assume Dawnguard and Dragonborn are relatively self-sufficient in the scripting / bloating department, being isolated instances where the game seemingly only really needs to continue tracking what the characters are carrying on their body when venturing back into the original game content. But, for those of us who salivate at the idea of having our own personal loot-storing haven—replete with all the crap we find from all three DLCs / original game—can you confirm or deny whether 1.8 specifically addressed the file bloat issue of serial hoarders who love, among other things, having bookshelves chronologically ordered and alphabetized? (I jest... sorta)

As it stands, we all understand the basic M.O. of ensuring a "clean" and "stable" game: cleaning up dead bodies / loot ourselves, trying to avoid mass ash piles (when will this ever be fixed?), manually refreshing cells by sleeping/resting, following linear quest progression... It's always been my policy to avoid purchasing a house or hoarding needless loot for the sake of game stability—can we finally put this concern behind us?
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Nick Pryce
 
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