1- Skyrim- "My friends are dead and I've been lit on fire recently, time to sit down for a sweetroll."
2- Assassin's Creed- "They pay us to yell at people, not to catch them."
3- Metal Gear- "I keep waking up with darts in my ass, better be cautious for a few minutes."
4- Deus Ex: HR- "He's here, we're going to be legitimately concerned for a decent amount of time."
5- Real World- "Suspicious package? Evacuate the building and send backup."
Is it possible to switch from an aggressive, action approach to a stealth one mid mission? Will NPCs relocate based on alerts and alarms? How many sweetrolls can a drunken whaler eat before vomiting?


