In a recent Interview Maria Aliprando stated the Guild limit is set to 300
She said due to the Mega Server they cannot have 1 Auction house
Items would disappear faster than you could press the button to buy them
Instead each Guild will also have to serve as an Auction house and you may join up to 5 Guilds
5 x 300 players = 1,500 players
That system is complete garbage and needs to change
A traditional Auction house in World of Warcraft has items from 20 to 30,000 players not 1,500
Some Guilds will be lucky to have 10 players online at any given time
You will have to sell your stuff to them or join a Trading Guild
Maria Aliprando stated they want to encourage these 'Trading Guilds'
With Guild Limits set to 300
They are going to turn a simple task that was finding or placing an item on an Auction House
Into a Buy and Sell Guild Boss progression system
You will have to apply just to get into one of these Trading Guilds
And stay active so you don't get kicked before your items sell
It's going to be worse than playing in an Elite Raiding Guild
And all your trying to do is buy or sell some ####### greens
The Mega-Server was supposed to break down walls and limitations
Here's the solution
If someone can manage 50,000 players in their Guild then let them!
People only play and stay in Guilds that they want to be in
Limits just take that choice away and force Guilds to constantly kick casual and inactive players
Elite [censored]-bags enjoy doing that sort of thing
But I like to honor my friends and give them a home for life even if they take a break from the game
But with a Guild Limit of 300
I will have to set up 4 Child Guilds just so I won't have to kick anyone
But its still a max of 1500 players
And that is a weak Auction House system
Especially if most of players are casual, offline or inactive
Make the Game beter
Remove the limits so there will be no need for setting up multiple Guilds
Major Trading Guilds with thousands of players may actually work
I would prefer NPC owned and operated Auction houses anyways tho
Perhaps 10 Auction Houses per Faction
1 per City, or all 10 in each City with 1 House owned by each Race
They would all become familiar to players in time
Some players may even play the markets and buy and sell between Auction Houses
Each to their own
Whichever way they go
Remove the Guild Limit