hardcoe Mode suggestions

Post » Sat Feb 19, 2011 12:14 am

I think your weapons choice should be limited in hardcoe mode....reliable weapons are for sissies. NPC and eemies have normal weapons, but any weapon picked up or purchased by the Courier turns into one of the "hardcoe" weapons.

Some examples....

pistol: Raven .25- every time it is fired a luck roll is made. Success= it fires at the target Failure=it empties the magazine with a spread of 10 and breaks, requiring repair

hunting rifle: Ross M1910 .303- every time it is repaired a Luck Roll is made. Success = works as normal. Failure= explodes when next fired, does critical to head and breaks permanently and cannot be repaired or used as parts.

assault rifle .30-06 Chauchat Automatic Rifle -every time a new magazine is loaded a luck roll is made. Success= works as normal, Failure= jams every other round.


so basicly your going to turn gunplay into something so annoying, people are just gonna give up and re roll a melee character?


ok...
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HARDHEAD
 
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Post » Fri Feb 18, 2011 11:34 pm

so basicly your going to turn gunplay into something so annoying, people are just gonna give up and re roll a melee character?


ok...


To be a true hardcoe? experience every second has to be a struggle for survival....weapons that work reliably make the game too easy and is hardly realistic.
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He got the
 
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Post » Sat Feb 19, 2011 7:36 am

To be a true hardcoe? experience every second has to be a struggle for survival....weapons that work reliably make the game too easy and is hardly realistic.



Realism may be fine to an extent, but that's ^ just ridiculous. There are at least 3 debates going on about the exact same idea(s) within this forum.

Reliable weapons make the game too easy? Those things don't happen in real life. A video game harder than real life has never been called for

1) Because it cannot exist in this universe
2) No one would want it to
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Paul Rice
 
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Post » Sat Feb 19, 2011 5:03 am

hardcoe mode is there to add a bit more realism/immersion/whatever-you-wanna-call-it, not make it completely realistic. I mean, come on, it still has a large focus on the whole shooting-aspect, and while realism is good, it is in no way possible to waltz around the Mojave wasteland alone/in groups of two, taking on huge camps if it became all too realistic...
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Michelle Chau
 
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Post » Fri Feb 18, 2011 9:39 pm

To be a true hardcoe? experience every second has to be a struggle for survival....weapons that work reliably make the game too easy and is hardly realistic.

Wow. I had a little chuckle there. I must say, good thing you're not the one deciding on what is, and what isn't the Fallout New Vegas hardcoe experience.

Also, realistically, some weapons can be quite reliable if maintained properly.
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Ana
 
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Post » Fri Feb 18, 2011 11:28 pm

Also, realistically, some weapons can be quite reliable if maintained properly.


Word. High Repair skill FTW.
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Davorah Katz
 
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