Obviously my idea of properly balanced will be different from a lot of people, it's my own view of what the game balance should be like. But when playing Fallout 3, although I love the game, I have to severly gimp myself in order for it to be any challange whatsoever. The problem, in my opinion is the game seems to be aimed at people who do the bare minimum of exploring and scavenging, and who don't really want anything to be difficult or challenging. There's so much loot, so many ways to heal yourself and you get so much XP for things so you level up really quick.
If I impose my own hardcoe mode while playing (for instance no picking locks or hacking terminals to limit loot and XP, and only using stims and doctors to heal) I get a much more challenging and rewarding experience. It feels like a game where survival is important. But after level 15 or so I've got so much money, and thousands of rounds of ammo it takes a whole lot of fun out of the game. I don't plan to play again for a long time to come so I want to explore every inch of the game, but I'm level 20 now and it's just pointless. I'm scouring every box, desk, filing cabinet and ammo case for loot I don't need. I don't need to eat so I don't need to find food and if I did I could just buy it. I'm in no danger of running out of ammo because it's so plentiful and even if I did I could just go buy some.
It's a challenging game from a combat perspective because of the difficulty settings (I can still get killed quite easily if I'm not careful) but from a survival perspective the challenge is non existant.
So, just so I know whether or not to gimp myself when I start my very first game, do you think NV on hardcoe will be different? And what do you base your opinion on? I ask that because the last game I was this excited about, Red Dead Redemption, I read on the forums that ammo was going to be very scarce, survival was to play a large part in the game and hunting would be vital. Of course that couldn't have been more wrong.
My other question, is hardcoe mode linked to combat difficulty? On one of the vids I watched, one of the devs said a guy in the office was playing on hardcoe mode and he died within a couple of minutes of starting the game. So if you put it on hardcoe must you accept a very hard combat difficulty? In my opinion it would be better to keep that seperate, so you could enjoy a hardcoe survival/realism experience but not constantly die in combat.
I'd be interested to hear your opinions. :tops: