» Fri Sep 21, 2012 5:16 am
I have a suggestion for the future DLC in The Elder Scrolls V: Skyrim. The title would be "The Mythic Dawn Returns".
I did this suggestion like a "walkthrough". So here it is:
"Ask a guard for rumors, and he will tell you that there is a cave filled with Daedra near the altar of Mehrunes Dagon.
Then you will have to talk to a Xivilai, who is the guardian of the cave. It will ask if you are strong enough and test your worth defying you in combat. After fighting the xivilai, it will give you permission to enter. The dremoras guarding the altar of Mehrunes not be hostile, knowing that they are aware that your presence is accepted. Then you need to talk to Mehrunes Dagon's altar and he will tell you to go to Silus Vesuius' Dawnstar museum and retrieve his dagger, if you did not already do it. If you saved Silus Vesuius, He will ask you one last time to kill him, saying that he is a pretender and he was the great grand son of traitors who were Blade spies.
1. If you decide to save him for a second time, or if you receive the dagger and you refuse to serve and become the Master of the Mythic Dawn, he'll tell you he will find someone more powerful than you and Daedras in the cave will attack you.
A bunch of Mythic dawn assassins will try to kill you when you enter Whiterun. Therefore, you will have to speak to Silus Vesuius (Madena or if you still killed Silus but rejected the proposal of Dagon), who will tell you that there are indeed new recruits, and in fact, they are Silus' friends. They will tell you that they have to redo the Oblivion crisis, but in another way. They plan to open the Oblivion gates, but they will open them where most dragons go to. They will tell you to go and tell the Greybeards about this.
You will need to talk to the Greybeards and they will tell you about legendary dragons and sages who live in the hills of the west, the Crevasse. These dragons are able to speak the official Tamrielic mortals' language and they can prevent the hazards that run.
They will tell you that you will have to create a group called the Order of Akatosh. This group defends the dragons, making a truce between mortals and dragons. Mortals and dragons will combine together to destroy the Daedra threat, and all of those who ally themselves with them. Two Nordic brothers will be aware of this Order, and they will ask you if they can join you. Then, they will tell you they have information (they are good blacksmiths, they will craft you a special armor after you recruit them): We have to find find the Amulet of the Kings. You will have to go to the Thieves Guild's base, the Ragged Flagoon. Delvin will tell you about a friend of his who is a Khajiit. He's a stealth and lockpicking master. Delvin will tell you that you will have to go to Bruma, the Cyrodiilic city which is the closest to Skyrim. You will then talk to the Khajiit and ask him to pick the palace of the Imperial City to find the Amulet.
2. If you decide to serve Mehrunes Dagon and take the Dagger, He will ask you to take the rest of the Mysterium Xarxes to make him reconstitute it. In exchange, he will ask you if you would prefer a robe or light/heavy armor. He will tell you he has owes Akatosh something and that He wants to destroy the dragons. He will give you thus Robe / Armor of the Master, and then Adepts will join you. These Adepts will tell you that they will take care of recruitments throughout Skyrim discreetly and that in exchange, you will have to do the same. You will need to go to Bruma and recruit apprentices. Other adepts also take care of recruitment in other countries like Morrowind and Cyrodiil. Using the Xarxes, you will enter a plane of Oblivion and you will have to place a Sigil stone in the big castle of the plane. You will make a sneak attack by opening a gate outside of a big and ancient Draugr ruin, whose exterior is filled with dragons. This plan will be completed successfully, but beware, there is a traitor in the Mythic Dawn. This traitor tells the plans to the Chief of the Order of Akatosh. Dagon will tell you that there is a traitor in this cave and that his end is near: You will have to tell the adepts about it. During this time, you will continue to open the Oblivion Gates.
I didn't really think about the rest of the scenario but I hope you enjoyed it.