I have made a simple bottle of water food item. I also have horse troughs where empty bottles, if player has found any empties, can be refilled, all this is scripted and works. It just occured to me while testing in game that when the player consumes the water the bottle disappears. This obviously isn't right. I doubt a "ondrink" command exists which I can attach to the full water bottles so that when the player consumes the water the bottle is kept in MISC inventory. Help scripting this would be greatly appreciated.