Thanks again all for even more good ideas. I was totally unaware that wards and spellbreaker worked again shouts, so that will definitely come in handy, and ice forming is an interesting idea as well. I got through the first after a few tries, it was just getting annoying and I was curious if there was a way to lessen the whole ragdoll thing- I wound up just giving them a taste of their own medicine and UFing them off the temple lol. I am gonna go meditate on Fus and see if that has a big impact or not, but I don't know if I will find another encounter like that one that will be a true test, as I have already done the amulet quest where the archers keep shouting you down as well.
@http://www.gamesas.com/user/724820-bobjim123/- yeah, definitely should have included my build- my bad! I am mainly a heavy armor two hand user that uses destruction magic for range and am also pretty good with alteration and bound weapons, with a touch of restoration.
@Those who haven't seen this effect in action much- the only two places that it is noticeable and is difficult is outside of Skuldafn in the main quest and during the archer boss in the Gauldor Amulet quest, so you may see it in effect when you are at those spots. In normal fights with Draugrs, I hardly even get knocked down by their UFs, it just the nature of these fights is alot more open with alot more Draugr using the shout, so it appears to cause it to happen more often. Maybe you'll breeze through the fights anyways if you got your mechanics down for a fight like this, but at least you'll be prepared now just in case

-On difficulty- no it doesn't make you more susceptible to the ragdoll effect (as far as I know) but it does make you take more damage, which means you have a high chance of dying to those arrows and such that are hitting you while your character is still getting up, so it does certainly play a roll. Just something to think about. I am just stubborn and refuse to turn it down- just another challenge to be bested!