I hope someone can help me out here because I am getting very confused.
First of all how come the Wiki page for "Hazard" has been deleted??
I am trying to create multiple spells that have various effects, for example randomly teleporting the actor from -300 units to +300 units on the X and Y angle.
The spell effect works great, I have a magic effect which is attached to a spell. The caster casts the spell which fires a custom projectile, when the projectile hits any solid surface an invisible explosion hits which in turn places a Hazard effect. ( I know long winded ).
The Hazard effect has the following attributes...
Lifetime = 30
Limit = 1
Radius = 30
Target interval = 5
IS radius = 0.0
No flags
Custom art file ( tried to use nifscope to double the size of the circle from the guardian spell... failed! my artistic talents unfortunately are <= 0)
Spell = My custom teleport field spell with attached script.
When I use this in game it works for the most part, the field appears where I target and any opponents caught within have a chance of being randomly teleported around, very good fun

What is confusing the hell out of me is why this effect is not applying to the player?
When it was a constant effect attached to a summoned dummy invisible unit with a CLOAK effect the player and any of my summons etc were effected, now the player is never effected and the summons are only effected sometimes.
I have debug messages in the teleport script to tell me when the effect tries to take place and on whom and the random chance is scripted so it's not being blocked outside of the effect.
Any advice would be greatly appreciated, also any wizards of nifscope who could help me with a couple of custom spell effects for my mod please message me.