Height map creation

Post » Sat Nov 17, 2012 2:58 pm

I have lately been trying to make my own world and am have a bit of a problem in the Height map department. All my height maps I make with TESAnnwyn have been form one extreme to another, but now what my other programs show it looks like. Here is a pic of what I mean [img]http://i1174.photobucket.com/albums/r604/jupiterrocks1/Untitled-1copy.jpg[/img]
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Tania Bunic
 
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Post » Sat Nov 17, 2012 9:48 pm

What programs are you using to make the HM?

I'm going to guess and say your grey scale may be out (needs to be 100 - 75, where 100 is black). Have you used the scale option in TESannwyn?
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Danny Warner
 
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Post » Sat Nov 17, 2012 12:21 pm

Post your TESAnnwyn command line and tell us about your map. What application did you use to make it, how did you export/save the image file, what resolution is the image file, etc.
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Georgine Lee
 
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Post » Sat Nov 17, 2012 7:23 am

I used the command line from the tutorial for the creation kit and it is: "TESAnnwyn -i Skyrim - w HeightMap -d 4096x4096 -s 1 HeightMap.raw" I also used " -s .75 and
-s .5"

I used MICRODEM for the original height map and then to Photoshop. The height map was 16 bit greyscale, 4096x4096 in size. I saved as a .raw file
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Rob Davidson
 
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Post » Sat Nov 17, 2012 6:12 pm

You must have misunderstood the example I think, that command line is most likely the reason it's screwed up. Try this instead:

tesannwyn -i Skyrim -w WorldSpaceName -p 1 -b 16 -d 4096x4096 -x -64 -y -64 -0 -h -8192 HeightMap.raw


Change WorldSpaceName to the desired name of your new worldspace.
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Jeffrey Lawson
 
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Post » Sat Nov 17, 2012 10:11 pm

What is the -0 for?

I've read that you want the height map grey % to be under 76% and the above person with it between 76 and 100. Which should it be because it can't be both. I have tried both and both results are not good.

I tried Maegfaer's command line with a better result but still nothing usable. I do appreciate your time however and I am one step closer to solving the problem with your help.

I think it might be the image I'm using but can't be sure. Here is a pic of a image I have tried so far: http://i1174.photobucket.com/albums/r604/jupiterrocks1/HeightMap.jpg

The other one is the same one just whiter.
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Cartoon
 
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Post » Sat Nov 17, 2012 1:14 pm

-0 gives the worldspace formID a 00 index. It's not really important anymore in Skyrim, actually that one can be removed. It doesn't really matter tough.

What is the result report of TesAnnwyn when it's finished? That often gives a better clue what exactly is going wrong (min/max height values)
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maddison
 
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Post » Sat Nov 17, 2012 7:06 pm

It reads:

Some Gradient overflows/underflows have been caught and blocked:
Total Overflows: 8146004
Total Underflows: -8250266

Highest Point is 31303 THU (250424 Game Units) = 3568. 542000 metres [Cell 63.55>]
Lowest point is -33787 THU (-270296 Game Units) = -3851.718000 metres j[Cell <-58.19>]

Total number cells imported: 16384

Finished! The imported ESP is called tesannwyn.esp and is 128 cells by 128 cells
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Cameron Wood
 
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Post » Sat Nov 17, 2012 11:07 am

That's way too extreme, it should definitely be scaled down vertically with the -s parameter. Try 0.1 for starters and see if the result is less messed up.
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Vincent Joe
 
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