I was using the functions "isFaceingUp" and "isLeftUp" to detect when an opponent has been knocked down to the floor (through a push actor away magic effect) but it seems that this two functions come from Fallout and do not really work in Skyrim.
I also was using "GetLineOfSight" to detect when I was hitting the back of an opponent (If we are combat and he is not seeing me it must be because I'm behind him) and, while this approach was not a complete failure it seems that it is not very reliable (line of sight can return a 0 even if I'm almost in front of my opponent).
My question:
Are there better ways to detect knock downs and attacks from behind? Any extra condition I can add to make the process more reliable?
Thanks in advance!