I mentioned the other day (in another thread) that I might soon be ready to try a new build. Well, night before last I managed to throw my back out, so it appears I have a little time on my hands...
Here's the deal: I had a pretty darn stable FCOM build there for a while. But somewhere along the way things became unstable, and now I can't play 15 minutes without a CTD (outdoors, anyway... cities and dungeons are much more stable). Clearly, this is unacceptable. I have returned to the point I was at last year where I spend all my time trying to fix my game instead of playing it.
So, one more time, I'm ready to try this again. And this time, I am willing to give up some stuff if it means I will have a more stable build to work with. For example, maybe FCOM is just asking too much... perhaps I should just go with OOO + MMM? Would that make much of a difference? Also, I would really like to run Open Cities, but every time I try to run it my game gets unstable. Could that be because I have so much else going on? Or is it just my machine? I don't know... and by the way, these are rhetorical questions... not necessarily looking for specific answers.
What I am looking for is something stable. Ideally, OOO + MMM and Open Cities would be what I would like to start with and build upon. To that I would want to add things like Supreme Magicka, Enhanced Economy (actually, most of theNiceOne's mods), some more of Arthmoor's mods (his towns and RAEVWD), and all of the OBSE stuff. Cobl is also necessary IHMO.
I am also willing to sacrifice some aesthetics... Right now I am running a few mesh/texture replacers. I'm willing to give up most/all of them except the body replacers (HGEC and Robert's), though they too could go if it really would improve things.
Finally, I'd like to hear about things that people are confident about through experience. Now, I realize this is a sticky point, and before anyone gets upset with me, let me explain. I have spent the last few months trying things, and this is where I have ended up. I'm not really in the mood to experiment anymore... I just want to play the game. So all I ask is this: please don't make suggestions unless you yourself know that what you are suggesting actually works and is stable over time. That's the biggest part for me... I've had things work for a week or two and then break down. So, if you just installed a mod a few days ago and haven't had any trouble, that's great... but it's not what I'm looking for. This time around, my focus is solely on stability. Everything else is secondary. Well, to a point, that is... no mods at all (except for the UOPs) would be the most stable. I get that, but there has to be a middle ground somewhere, doesn't there? Maybe?
So there you go. I decided to start this thread instead of a threads like "FCOM vs. OOO+MMM". It just made more sense to me. I'm going to post my current LO at the end of this for a frame of reference.
Oh yeah, I know about TES4POSitive, so no need to direct me to Tomlong's site... I am already there! (Thanks Tomlong!)
Hope this is clear enough... I tried to wait until I wasn't so frustrated with my game to write this!
Thanks in advance,
veg
LO:
Active Mod Files:00 Oblivion.esm01 Cybiades.esm [Version 2.0]02 Francesco's Leveled Creatures-Items Mod.esm03 Francesco's Optional New Items Add-On.esm04 Cobl Main.esm [Version 1.72]05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]06 Mart's Monster Mod.esm [Version 3.7b3p3]07 VASE - core.esm08 TamrielTravellers.esm [Version 1.39c]09 FCOM_Convergence.esm [Version 0.9.9MB3]0A Armamentarium.esm [Version 1.35]0B Artifacts.esm [Version 1.1]0C Progress.esm [Version 2.2]0D NNWAEMaster.esm0E CM Partners.esm0F CustomSpellIcons.esm10 Unofficial Oblivion Patch.esp [Version 3.2.7]11 DLCShiveringIsles.esp [Version 1.4.0]++ Shivering OOO.esp12 Francesco's Optional Chance of Stronger Bosses.esp13 Francesco's Optional Chance of Stronger Enemies.esp14 Francesco's Optional Chance of More Enemies.esp15 Francesco's Optional Leveled Guards.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]16 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]17 Atmospheric Loading Screens - Random Quotes.esp++ Symphony of Violence.esp18 WindowLightingSystem.esp19 Adonnays Ranger Coats.esp1A Ayleid Loot EXtension.esp1B Ayleid Loot EXtension - OOO Dungeons.esp1C ClocksOfCyrodiil.esp1D Display Stats.esp [Version 1.2]++ Item interchange - Extraction.esp [Version 0.76]++ RealWalk.esp1E Enhanced Economy.esp [Version 4.2.1]1F Map Marker Overhaul.esp [Version 3.4]20 Map Marker Overhaul - SI additions.esp [Version 3.0.2]21 STHotkeys.esp22 DLCHorseArmor.esp** DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]23 DLCOrrery.esp** DLCOrrery - Unofficial Patch.esp [Version 1.0.3]24 DLCMehrunesRazor.esp25 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]++ MaleBodyReplacerV4.esp26 Adonnays Elven Weaponry.esp27 BlackLuster.esp28 Forestlight Armor.esp29 Thieves Arsenal.esp2A XiaNewAmuletsV1.esp** Armamentium female.esp2B DANOWeaponsWarMammothMount.esp2C KDCircletsOOOOptimized - NPC Equip.esp [Version 1.2]++ FCOM_KDCircletsOOOOptimizedNPCEquip.esp [Version 0.9.9]2D Slof's Oblivion Robe Trader.esp2E Cobl Glue.esp [Version 1.72]2F Cobl Si.esp [Version 1.63]30 Bob's Armory Oblivion.esp31 FCOM_BobsArmory.esp [Version 0.9.9]32 Loth's Blunt Weapons for Npcs.esp++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]33 Oblivion WarCry EV.esp34 FCOM_WarCry.esp [Version 0.9.9MB3]35 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ OOO_XiaNewAmulets Addon.esp [Version 0.5]** OMOBS.esp [Version 1.0]** OMOBS_SI.esp [Version 1.0]36 ArmamentariumArtifacts.esp [Version 1.35]** OOO 1.32-Cobl.esp [Version 1.72]++ FCOM_Cobl.esp [Version 0.9.9]37 FCOM_Convergence.esp [Version 0.9.9Mb3]38 FCOM_RealSwords.esp [Version 0.9.9]39 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]++ FCOM_SaferRoads.esp [Version 0.9.9]++ FCOM_LessRats.esp [Version 0.9.9]3A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]3B Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]3C Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]3D Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]3E Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]++ VASE - Cyrodiil for MMM.esp++ VASE - Vanilla SI.esp++ Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp [Version 3.7b3p3]++ TamrielTravellerAdvscript.esp [Version 1.40Alpha]3F TamrielTravellers4OOO.esp [Version 1.39c]40 TamrielTravellersItemsCobl.esp [Version 1.39c]41 ShiveringIsleTravellers.esp [Version 1.39c]++ ShiveringIsleTravellersFriendlyFactions4MMM.esp [Version 1.39c]++ FCOM_TamrielTravelers.esp [Version 0.9.9]++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]++ FCOM_BobsGuardUnity.esp [Version 0.9.9]++ FCOM_HungersUnitySI.esp [Version 0.9.9]** FCOM_Archery.esp** FCOM_Archery_Armamentarium.esp++ FCOM_Archery_Artifacts.esp** FCOM_Archery_RealSwords.esp++ FCOM_Archery_MMM_H&C.esp++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]** Fransfemale.esp42 Geomancy & Gem Dust OOO.esp43 OOO-WaterFish.esp [Version 1.34]** EVE_StockEquipmentReplacer4FCOM.esp44 Ivellon.esp [Version 1.8]45 Artifacts.esp [Version 1.1]++ Artifacts - EE patch.esp [Version 1.0]** ArtifactsFemaleArmor.esp++ Artifacts - ArmaCompleteAddon.esp [Version 1.0]46 AutoMagicon_Cobl.esp47 GlenvarCastle.esp48 LostSwordOfTheAylied.esp49 LostSwordOfTheAylied - OBSE Add-On.esp4A MountainTower.esp [Version 6.0]4B NNWAREAyleidDungeons_Series1EV.esp [Version 2.2]4C NNWAEDungeons-Series2EV.esp4D NNWARE06-RhyeliaEmeroEV.esp4E The Ayleid Steps.esp [Version 3.3.2]4F TheForgottenShields.esp50 NRB4+ForgottonShields Patch.esp51 Tona's_ModsStore.esp52 VaultsofCyrodiil.esp53 Apachii_Goddess_Store.esp54 Apachii_Heroes_Store.esp55 DLCfrostcrag.esp56 FrostcragRebornCobl.esp57 Cybiades.esp [Version 2.1]58 CybiadesDungeon.esp [Version 2.1]59 Lost Paladins of the Divines.esp5A MannimarcoRevisited.esp** MannimarcoRevisitedOOO.esp [Version 0.1]5B road+bridges.esp [Version 4.5.5]5C Feldscar.esp [Version 1.0.1]5D Vergayun.esp [Version 1.0.4]5E Faregyl.esp [Version 1.0.10]5F bartholm.esp60 bartholm - EE patch.esp [Version 4.2]61 JADDockTunnel.esp62 JQ-Fighters_Guild_United.esp++ FCOM_FighterGUnited.esp63 Harvest [Flora].esp [Version 3.0.0]++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]64 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]65 ANB_Item_Switchers.esp66 AutoBookPlacer.esp67 DecoratorAssistant with OBSE v1.1.esp68 DropLitTorchOBSE.esp [Version 2.4]69 EVE_ShiveringIslesEasterEggs.esp++ GotNoClass.esp6A P1DkeyChain.esp [Version 5.00]6B Salmo the Baker, Cobl.esp [Version 3.08]6C Enhanced Economy - House prices.esp [Version 1.0]6D Quest Award Leveller.esp [Version 2.0.1]++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]6E StarX Vanilla Vampires Revised.esp6F StarX VVR_OOO Patch.esp70 EnchantmentMastery.esp71 SupremeMagicka.esp [Version 0.90]72 SM_ShiveringIsles.esp [Version 0.86]++ SM_OOO.esp [Version 0.89]++ SM_MMM.esp [Version 0.89]++ SM_COBL.esp [Version 0.86]73 SM_EnchantStaff.esp [Version 0.80]++ SM_UnlockSpells.esp [Version 0.70]++ SM_Scrolls.esp [Version 0.84]++ SM_SigilStone.esp [Version 0.83]74 MidasSpells.esp75 RshAlchemy.esp76 RshAlchemyRecipes.esp77 SM Combat Hide.esp [Version 1.2]78 Deadlier Sneaking 1.1.esp79 Deadly Reflex Bow Sway.esp7A Phitt's Phighting Phixes.esp7B nGCD.esp++ nGCD Birthsigns.esp7C nGCD Oghma Infinium.esp7D ProgressMBSP.esp [Version 2.0]7E ProgressSBSP.esp [Version 1.0]7F ProgressArmorer.esp [Version 1.0]++ Immediate Character Generation.esp80 Grandmaster of Alchemy.esp81 Mayu's Animation Overhaul.esp82 CTAddPose_osr1.esp83 CTAddPose_osr2.esp84 CTAddPose_osr3.esp85 actors_in_charge.esp++ Item interchange - Placement for FCOM.esp [Version 0.76]++ Item interchange - Placement for Frostcrag Reborn.esp [Version 0.76]++ Item interchange - Option, Ingredients in Bulk.esp [Version 0.78]++ EVE_KhajiitFix.esp86 Cobl Races.esp [Version 1.52]** Cobl Races TNR.esp [Version 1.53]** Cobl Races TNR SI.esp [Version 1.53]++ TamrielTravellers Cosmetics Cobl or RBP.esp87 SkinMannequinCOBL-nosleep.esp88 TheOubliette.esp89 Get Wet - just droplets.esp** Enhanced Economy - Soulgems.esp [Version 4.2.1]** NRB4 Standard Road Record.esp8A Cobl Silent Equip Misc.esp [Version 01]8B Bashed Patch, 0.esp8C SWalk.esp8D FormID Finder4.esp8E Streamline 3.1.esp