Help with deciphering this papyrus error

Post » Tue Feb 12, 2013 2:27 pm

I'm getting consistent crashes with this error in my logs

warning: Assigning None to a non-object variable named "::temp5"stack:[ (00032D99)].MQ106BurialMoundScript.OnUpdate() - "MQ106BurialMoundScript.psc" Line ?

A spam of this error appears before my crash, happened on two different pre-saves and replays, running out into Whiterun plains.

Checking with Tes5edit, I don't see any mod directly modifying either the script or the marker (MQ106DragonRessurectMarker) it's referring to. I see the mod Radiance referring to the same quest marker for some radiant events. I haven't even started the main MQ yet so there aren't even dragons out in the world yet!

Load list incoming, just gauging if anyone came across this before.

Load order:

Spoiler
  • Skyrim.esm Active
  • Update.esm Active
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • ClimatesOfTamriel.esm Active
  • JSwords.esm Active
  • More Interactive Items.ESM Active
  • SPIKE.esm Active
  • XFLMain.esm Active
    • Note: For safe mod uninstall see special uninstallation instructions on http://skyrim.nexusmods.com/mods/12933.
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Dead Body Collision.esp Active
  • Chesko_Frostfall.esp Active
  • Better Dynamic Snow.esp Active
  • Fantasy Music Overhaul Redone.esp Active
  • StaticMeshImprovementMod.esp Active
  • Economics of Skyrim.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Economics of Skyrim - Dawnguard.esp Active
  • BanditsEyepatch.esp Active
  • Breaking and Entering.esp Active
  • Expensive Transports 5x.esp
  • FishingInSkyrim.esp Active
  • GuardsGuardThePlayer.esp Active
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
  • Immersive Patrols.esp Active
  • Immersive Werewolves.esp Active
  • SHARPE Craftsmanship - Made to Order.esp Active
  • Skyrim Immersive Creatures.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • Skyrim Flora Overhaul.esp Active
  • Unique BOOZE Bottles.esp Active
  • Convenient Horses.esp Active
  • Convenient Horses - Unique Frost.esp Active
  • Auto Unequip Ammo.esp Active
  • Character Creation Overhaul.esp Active
  • Chesko_LoreBasedLoadingScreens.esp Active
  • DYNAVISION Dynamic Depth of Field.esp Active
    • Note: Make sure you have not switched DoF off in your ini file. If you don't see any effect, open you Skyrimprefs.ini and look for 'bDoDepthOfField'. Make sure it is set to 1.
  • WetandCold.esp Active
  • SkyUI.esp Active
  • iHUD.esp Active
  • Cloaks.esp Active
  • 1nivWICCloaksCRAFT.esp Active
  • Crossbows_Basic_Collection_EN.esp Active
  • dragonboneweaponscomplete.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • imp_helm.esp Active
  • imp_helm_dawn.esp Active
  • JSwordsDistributionBalancePlugin.esp Active
  • Dr_Bandolier.esp Active
  • Dr_BandolierDG.esp Active
  • HarvestOverhaulCreaturesDawnguard.esp Active
    • Incompatible with: HarvestOverhaulCreatures.esp
  • DeadlyDragons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Convenient Horse Herding.esp Active
  • DeadManor 1.1.esp Active
  • ESFCompanions.esp Active
  • HouseOfHorrorsAlternateEnding.esp Active
  • PumpingIron.esp Active
  • Radiance.esp Active
  • Run For Your Lives.esp Active
  • When Vampires Attack.esp Active
  • Realistic Gold Weight.esp
  • CCO - Oblivion Carry Weights.esp Active
  • Guard Dialogue Overhaul.esp Active
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev}}
  • Increased Bounty & Guild Rewards.esp Active
  • LaFemmeLycana.esp Active
  • mjhReducedGoldRewards.esp Active
  • dD-No Twitching Dragon Death Animation.esp Active
  • Proper Aiming.esp
  • SkyTEST-RealisticAnimals&Predators.esp Active
  • SkyTEST-RealisticAnimals&Predators-Dawnguard.esp Active
  • Smaller Giants v4.esp Active
  • dD - Enhanced Blood Main.esp Active
  • Improved Combat Sounds v2.2.esp Active
  • dD-Dawnguard-EBT Patch.esp Active
  • TheChoiceIsYours.esp Active
  • TheChoiceIsYours_Dawnguard.esp Active
  • Thieves Guild Requirements.esp Active
  • VariousGuardReplacer.esp Active
  • Unique Region Names.esp Active
  • URN+CoT Patch.esp Active
  • 3DNPC.esp Active
  • Realistic Lighting Overhaul - Illuminated Spells.esp Active
  • Realistic Lighting Overhaul - Dungeons.esp Active
  • Realistic Lighting Overhaul - Minor Cities & Town Interiors.esp Active
  • Realistic Lighting Overhaul - Major City Interiors.esp Active
  • ClimatesOfTamriel-Dawnguard-Patch.esp Active
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check http://skyrim.nexusmods.com/mods/16712 for compatibly with other skeleton.nif.
  • BFSEffects.esp Active
  • DeadlySpellImpacts.esp Active
  • DeadlySpellImpacts - Two Fire.esp Active
  • Dual Wield Parrying_SKSE.esp Active
    • Note: Use only one Dual Wield Parrying*.esp
  • AttackCancel.esp Active
  • The Dance of Death - Dawnguard Edition.esp Active
  • CCO - Dynamic Skill Progression.esp Active
  • vDynamicDifficulty.esp Active
  • SkyRe_Main.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev, Delev}}
    • Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read ithttp://skyrim.nexusmods.com/mods/9286.
    • Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'
    • Note: If you have a problem with aiming try to install http://skyrim.nexusmods.com/mods/13652 mod.
    • Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:
    • Note: [Actor]
    • Note: fVisibleNavmeshMoveDist=12288.0000
    • Note: [Combat]
    • Note: f1PArrowTiltUpAngle=0.64
    • Note: f3PArrowTiltUpAngle=0.64
    • Note: fMagnetismStrafeHeadingMult=0.0
    • Note: fMagnetismLookingMult=0.0
  • NoAutoSkillBooks(Better).esp Active
  • ToL_Core_by_Brevi.esp Active
    • Note: It has been reported that Automatic Variants does not import the spell that infects the player on being hit by a werewolf.
  • SkyRe_Combat.esp Active
  • SkyRe_CraftingFix.esp Active
  • SkyRe_EncounterZones.esp Active
  • SkyRe_StandingStones.esp Active
  • SkyRe_Survivalism.esp Active
  • GDO_Plugin_SkyRe.esp Active
  • dD-No Spinning Death Animation.esp Active
  • TheEyesOfBeauty.esp Active
  • RealisticNeedsandDiseases.esp Active
  • RND_Dawnguard-Patch.esp Active
  • RND_USKP-Patch.esp Active
  • RND_UniqueBoozeBottles-Patch.esp Active
  • HothFollower.esp Active
  • XFLDialogue.esp Active
  • XFLPlugins.esp Active
  • Reduced Distance NPC Greetings.esp Active
  • Blaze Of Eventide.esp Active
  • ESFAela.esp Active
  • Alternate Start - Live Another Life.esp Active
  • mjhKhajiitSpeak.esp Active
    • Note: This mod overwrites all dialogue enable only when playing Khajiit.
  • mjhKhajiitSpeakDLC - Dawnguard.esp Active
    • Note: This mod overwrites all dialogue enable only when playing Khajiit.
  • mjhKhajiitSpeakMod - The Choice Is Yours.esp Active
  • mjhKhajiitSpeakMod - Realistic Needs And Diseases.esp Active
  • mjhKhajiitSpeakMod - Hoth.esp Active
  • mjhKhajiitSpeakMod - Convenient Horses.esp Active
  • CCO - Diverse Races And Genders.esp Active
  • SkyRe_Races.esp Active
  • Predator Vision.esp Active
  • First Person Messages.esp
  • Skyrim 20 DeadBody Remover.esp
  • Dynamic TimeScale.esp Active
  • Purewaters.esp Active
  • RND_PureWaters-Patch.esp Active
  • RaceMenu.esp Active
  • RaceMenuPlugin.esp Active
    • Note: RaceMenuPlugin is optional and provides support to alter Height, briast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • Warburg's 3D Paper World Map - Texture 3.esp Active
  • warburg's 3d paper world map - dawnguard.esp Active
  • Tes5Merge.esp Active
  • Bashed Patch, 0.esp Active
  • Automatic Variants.esp Active
  • ReProccer.esp Active
  • ReProccerNONPLAYERfix.esp Active
  • ASIS-Dependency.esp Active
  • ASIS.esp Active
    • Warning: Unmark Automatic Perks and Automatic Spells flags in ASIS patch options. Or you will have bugs and CTDs in game when using SkyRe and ASIS.
I had just put in an updated SkyTest and just started using Skyrim Immersive Creatures because I knew those two might likely conflict or cause problems, so I have back-ups for pre-Skyrim Immersive Creatures for example.

Anyway, I also did clean cell resets after updating them, so all respawns should be 'safe'.

I don't see any mod that would fiddle with MQ106 except maybe Deadly Dragons only, or Radiance because it was the only one referencing that ID when I was checking with TES5EDIT. Anyone else with an idea what's happening is greatly appreciated!

Edit: I also updated Unique Region Names v4. Not sure if it would affect like that, but the error keeps saying about 'location' so is that a possibility?
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