However, I am trying to make this aesthetically pleasing and us non-lore breaking as possible.
--In future plans, I hope to add extra animation to the robes so they have more a "flutter" effect about them. Also, eventually I will hopefully add extra animations to the sword and how it's wielded. . .Who know's it might turn into a combat mod.
Anyways, this is for personal use. Therefore won't be uploaded, unless I speak with someone else for permission first. Either way, I posted this for thoughts, opinions, and well to ask if there is any good advisable Texturing and Animation Tutorials?
Here is some screenshots of the Robes in WIP [Blender is being used] Opinions? [They are heavily edited models from Skyrim]
and the Outer-jacket piece is modeled like that because of the Animation idea I'll be adding.
View 1
[img]http://fc08.deviantart.net/fs70/i/2011/355/e/e/zaraki_kenpachi_robes_for_skyrim_part1_by_chaosgod21-d4jqviz.jpg[/img]
View 2
[img]http://fc05.deviantart.net/fs70/i/2011/355/e/3/zaraki_kenpachi_robes_for_skyrim_part2_by_chaosgod21-d4jqvkg.jpg[/img]
View 3
[img]http://fc01.deviantart.net/fs70/i/2011/355/0/4/zaraki_kenpachi_robes_for_skyrim_part3_by_chaosgod21-d4jqvl7.jpg[/img]