Here's How You Solve A Problem Like...Jezebel

Post » Thu Mar 31, 2016 3:58 am

Give her a supply line.


At least this early in the game (21 on a new character with the Robotics Expert) it seems the most productive solution.


Otherwise, you can send her to the most remote outpost you have.



None of my other builds had INT high enough to activate RE right away and they ranged from 45-63 so it was going to take some time.


I started a fresh one specifically for the DLC. My starting stats were 5414833.

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DeeD
 
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Post » Wed Mar 30, 2016 4:06 pm

What problem exactly are we trying to solve here?

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GLOW...
 
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Post » Wed Mar 30, 2016 8:06 pm


She's annoying?

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Brandon Bernardi
 
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Post » Wed Mar 30, 2016 9:38 pm

Just don't talk to him. Or her?


Anyway, Jezebel don't speak without the player trigger the conversation. I keep Jezebel in The Mechanist's Lair with all my other robot creations.

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Gill Mackin
 
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Post » Thu Mar 31, 2016 12:46 am

I can relate. She was annoying and I did indeed put her on a crappy supply run.

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Natalie Taylor
 
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Post » Wed Mar 30, 2016 4:38 pm

I used "markfordelete".

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Invasion's
 
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Post » Wed Mar 30, 2016 1:58 pm

"Hey strong, how are you buddy? I know its been a while but I've brought you a new friend, her name's Jezebel. Oh hey Preston, I know I was just saying its been ages. Well the gangs all here, see you in like, 3 months or something."
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Nick Tyler
 
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Post » Thu Mar 31, 2016 3:13 am


This. ^^



I gave her the crappiest default unarmoured Protectron body too.

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Mylizards Dot com
 
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Post » Wed Mar 30, 2016 11:52 pm

i put jezebel in a robo brain chasis and she hauls A## all around sanctuary, jamming around real fast, i trying to figure out what to do with her, for now i have her working on the crops in sanctuary but i'm trying to think of a good place for her so she can jam around, she needs a lot of space cause she motors all around pretty fast.

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Kayleigh Mcneil
 
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Post » Wed Mar 30, 2016 3:40 pm


I guess. I find her amusing though really. I'm not planning on spending my time hanging out at Sanctuary talking to her or anything like that, but I wasn't really annoyed by her.

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Vicki Blondie
 
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Post » Wed Mar 30, 2016 7:25 pm

She travels around Sanctuary, running into things, failing at climbing stairs and generally getting in the way.....time to give her a supply line and never see her again.

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SaVino GοΜ
 
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Post » Wed Mar 30, 2016 9:54 pm

Idk what you guys are talking about, she doesn't even talk to me. I try to talk to her or even have her as companion but she just rubs me off. I can't take her with me or anything she's just angry, and I tried giving her a more powerful body but she's still mad at me. I wish she talked to me or did something. Right now she's just there ignoring me, what should I do to get her as companion?

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Charlie Ramsden
 
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Post » Thu Mar 31, 2016 4:36 am

My robot crafting station that I used for her was inside a building with a small door. I then put her in a sentry bot body.



She's now stuck inside the building.



I would like to move her but once you give her a body and set her free, it seems you can't talk to her anymore.

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Suzie Dalziel
 
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Post » Wed Mar 30, 2016 2:28 pm

I placed her on a route to provision one of my settlements. Thing is: she has to cross the water to get to said settlement.



Needless to say I don't see her much.

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K J S
 
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Post » Thu Mar 31, 2016 2:53 am

Yep, moaning robot. Put her on a supply line and let her do whatever she does LOL
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Betsy Humpledink
 
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Post » Wed Mar 30, 2016 1:25 pm

i just painted her pink and gave her a lonely guard job at RR.

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danni Marchant
 
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Post » Thu Mar 31, 2016 3:04 am


So, Spectacle Island then.



It's the only Settlement without a land path.



Right?

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lolli
 
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Post » Wed Mar 30, 2016 8:39 pm


Yep. I put her on the route between Spectacle Island and The Castle.



And that entire route is basically underwater. Hope she likes rust.

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Bloomer
 
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Post » Wed Mar 30, 2016 10:05 pm

I just put her in the Co-op. I have no settlers there so I just built the bot station there, gave her the cheapest body, no arms at all, got the info from her and left her there. Out of sight out of mind.
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matt
 
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Post » Wed Mar 30, 2016 10:27 pm

I was planning to send her to Murkwater, which is my open air prison camp, surrounded by swamps, blood bugs and occassionally a Mirelurk Queen comes by for a cup of sugar.

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Jade Barnes-Mackey
 
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Post » Wed Mar 30, 2016 7:47 pm

Tbf unless you're playing a high INT character and RP the dialogue away in favor of mirroring a high intellect, she's kinda right, the preset SS is a borderline drooling moron. As for killing settlers cause they'll most likely die anyway, also a valid point, I disagree about actively killing them because they're gonna die anyway (which makes it a waste of time and energy) but from her POV she has the goal of helping them, which cutting their suffering short does accomplish.

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Joe Bonney
 
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Post » Wed Mar 30, 2016 2:35 pm

I sent her to Red Rocket and put her behind the counter at my Emporium, where I'm attempting a Max Happiness experiment: 1 settler farming, 1 settler running provisions, 1 settler and 2 robots tending the biggest stores I can build. I'm aiming for 100 Happiness. I'll let you know how it goes.

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Petr Jordy Zugar
 
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Post » Wed Mar 30, 2016 2:54 pm

This.

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Anna Krzyzanowska
 
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Post » Thu Mar 31, 2016 12:30 am

I put her on a supply line, then found her being attacked by tankbots just north of gunners plaza. Odd though, she didn't survive, so apparently she isn't essential.
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Jeff Tingler
 
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Post » Thu Mar 31, 2016 1:50 am

I am profoundly disappointed that I cannot put her brain on Prestons' body. I'd put the leftover Preston brain in a new 'bot body and name it "Radiant Quest Generator 3000."

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Shianne Donato
 
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