» Tue Jun 05, 2012 11:50 am
Okay, I wasn't sure if you really wanted to know. Now that you do, lemme see if I can make any sense.
It all began with Susanna The Wicked: if you do Blood on The Ice in the wrong order, she becomes a permacorpse and will stay in the cemetary. She doesn't get moved into the Hall of The Dead. After that, I began collecting what I suspected were perma-corpses from various quests; some were named, but many had names that were race-related: nord. Breton. etc. I brought them all to the cemetary and beheaded them. This was kind of a bad idea!
A beheaded perma-corpse is in itself permanently dead, there forever. It can't become ash, and you can't resurrect it anymore. Too many beheaded perma-corpses in one area really made my Windhelm take a MAJOR FPS hit. So be careful with this.
I started moving my extras into the Hall of The Dead.
There are a few perma-corpses in the game that are extremely glitchy. One of them is Eltrys, after the Forsworn Conspiracy quest.
- You can access his body's loot prior to the first Deadthrall.
- You can't if he's killed afterwards; but he can be Thralled again.
- If beheaded, his headless corpse might appear randomly on the floor within cells, wherever you go.
* There are at least two other beheaded perma-corpses that also appear randomly when I enter/exit cells. I found one of them when I exited the New Gnisis club.
There's another perma-corpse, not sure which! I wish I knew--but every single NPC reacts to me permanently, as if I had a thrall with me. They say "that spell looks dangerous. Keep your distance." It doesn't matter if I already Thralled two others and cancelled that altogether; it should all cancel out.
But they all think I have a thrall, and it's permanent.
I hope that helps... and there are tons of perma-corpses out there. Just remember, beheading is fun--but it's permanent within that cell.