Honest Feelings of Dawnguards. Feel free to share.

Post » Tue Nov 20, 2012 5:14 pm

Feel free to share. I feel that Dawnguard was good, but no where near as good as I thought it would be. I felt it was unfinished and immensely rushed. There could have been more quests. To me I feel that I should get 2 hours for every dollar I spend. You do the math. I didn't get that. I know some people did, but I didn't. That's why I don't buy games like Call of Duty. I felt it could have been polished a lot more. This would be an excellent DLC for an archer, but for an Orc Warrior, there wasn't anything that amazing for me. Please don't troll this thread.
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Adam Baumgartner
 
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Post » Tue Nov 20, 2012 11:25 am

Cool DLC, BUT...

I HATE the fact we are FORCED to get the Elder Sroll from Skyrim's main quest. Because, come on, guys, many people couldn't just wait to see the Forgotten Vale and couldn't give a more sincere CRAP about Alftand. And then, if I want to get rid the Elder Scroll from my inventory, I have to become an apprentice at the College of Winterhold? Really? "Hey, dumb woman over there, I just came here to sell the Elder Scrolls to a guy I know from a previous playthrough. That's it!!! I don't care about your damn entry test because I am NOT a mage!!!"But the gate remains closed otherwise.

Now that's how your handle choices! *clap, clap, clap*

The Forgotten Vale was cool, but too big and too empty. Two hours of fighting Falmers are something that would never ever make me feel genuinely willing to do it again. EVER.

An other great opportunity threw in the bin. *clap, clap, clap*

I also thought that the Forgotten Vale was actually in High Rock. It left me very disappointed.

For the rest I am patiently waiting for a DLC that will have nothing to do for once with Elder Scrolls because I hate games dealing with prophecies and so on.
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Katie Samuel
 
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Post » Tue Nov 20, 2012 10:33 pm

It was entertaining and challenging at some points. As for the Elder Scrolls, I can see your point, but I used a PC from Skyrim, so already had it. The game is about the Elder Scrolls afterall.
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Michelle davies
 
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Post » Tue Nov 20, 2012 9:57 pm

Something about the title of this thread amuses me. Sounds so... caring and serious.
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Steve Smith
 
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Post » Tue Nov 20, 2012 2:35 pm

Something about the title of this thread amuses me. Sounds so... caring and serious.

It makes it sound as if the 800 other threads on the subject were somehow inhibited, people were holding back, or just not being true to themselves.

Even though this thread will ikely re-ignite the same debates in those threads in about three posts time.
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Marquis deVille
 
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Post » Tue Nov 20, 2012 9:31 am

People saw that video and assumed 99% of all that stuff they showed like the fat giant/werebears/spears/and such were all gonna be put in it, only thing in it that was actually really so far was the vampire's seduction feeding on awake people and Vampire Lord form..though they made it look waaaay better than it did in that video.

IMO it was great its just for most people it was a let down since they got their hopes up because of that video.
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Mari martnez Martinez
 
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Post » Tue Nov 20, 2012 9:49 pm

People saw that video and assumed 99% of all that stuff they showed like the fat giant/werebears/spears/and such were all gonna be put in it, only thing in it that was actually really so far was the vampire's seduction feeding on awake people and Vampire Lord form..though they made it look waaaay better than it did in that video.

IMO it was great its just for most people it was a let down since they got their hopes up because of that video.

Are we talking about the gamejam video here? If so, I agree. I think that video has caused more misinterpretation of its purpose than it was worth showing it, sometimes.

So I'm not being completely negative, here's an honest feeling:
I thought the leader of the Dawnguard was going to have more of an unfolding backstory. There were lots of hints that something was lurking there in the past, and given that usually in TES you end up usurping the existing leader, I was waiting for a twist to arrive out of his past. But at the same time, I remember thinking while I was playing the first time: "This is going to be really predictable if I have to end up killing this guy and taking over."
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Monika Fiolek
 
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Post » Tue Nov 20, 2012 1:13 pm

I HATE the fact we are FORCED to get the Elder Sroll from Skyrim's main quest.

That annoyed me too, for all the same reasons you've mentioned. I'll also add that folding in chapters of already-written quests into a "new" story is a shameless way to pad things out.

That aside, I enjoyed Dawnguard on the overall, I suppose. But the more closely you look at it, the more it falls apart.
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Nick Pryce
 
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Post » Tue Nov 20, 2012 5:26 pm

or just not being true to themselves.
Yeah, that's it.
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kitten maciver
 
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Post » Tue Nov 20, 2012 10:52 pm

People saw that video and assumed 99% of all that stuff they showed like the fat giant/werebears/spears/and such were all gonna be put in it, only thing in it that was actually really so far was the vampire's seduction feeding on awake people and Vampire Lord form..though they made it look waaaay better than it did in that video.

IMO it was great its just for most people it was a let down since they got their hopes up because of that video.
If you're talking about the GameJam video, I knew not everything in that video would put in the game. I am simply saying they could have done a bit more with Dawnguard.
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Nuno Castro
 
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Post » Tue Nov 20, 2012 11:08 am

I was quite surprised at the (relatively small) presence of Serana's character development.

I mean normally it never happens in video games, even Bethesda games. But slowly but surely her character changed in attitude and position. It was a nice little surprise.

Everything else included, not too great, but not awful either. That amazing 10% of the experience justifies the rest of it for me.
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matt oneil
 
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Post » Tue Nov 20, 2012 3:55 pm

A fantastic dlc. Has way more playtime than guaranteed by developers. Cool new abilities, weapons, etc. whichever side you choose; feels like a good complete faction quest line, which seems almost nonexistent in vanilla.

I am tired of people saying you have to do the mainquest To get the elder scroll, or that you have to be a member of the mages guild to sell the damn thing. This is not true. People just aren't creative enough to overcome this rp obstacles.

Oh a secretive mages society doesn't just want to let you in unless you join them, big surprise...... Well you better figure out a way to break in.

And there is only one person in the game that gives you the key to the dragon elder scroll. And you don't have to do the mainquest to get to them.
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Jake Easom
 
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Post » Tue Nov 20, 2012 8:20 pm

Overall I loved the idea behind the dlc, but it seems to me that the writer either became lazy or they really edited a lot from the story. For instance Harkon I felt no pang of concern for betraying him. The relationship between Harkon and his new favorite should have been better explored. As others have said the vale and soul cairn feels wildly unfinished and rushed. The Dawnguard side was written fairly well , but really needed to have a bit more personal flavor added to its npcs. Vampire attacks in the cities makes no sense not because they are
in the city ,but because they make no sense. Why would vampires kill Thier food source? Gathering cattle and killing guards for intimidation would have made more sense. All in all I really enjoyed the VL and WW Upgrades. On the whole I have enjoyed the dlc.
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Eliza Potter
 
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Post » Tue Nov 20, 2012 3:37 pm

I am tired of people saying you have to do the mainquest To get the elder scroll, or that you have to be a member of the mages guild to sell the damn thing. This is not true.

Err... it is true.

You don't have to join the mages college (this can be bypassed by going to Septimus Signus directly), but you DO have to begin the "Discerning the Transmundane" chapter of the main quest. Which means acquiring the Elder Scroll (Dragon) from the main quest. Which means you're stuck with the damned thing. Dexion won't buy it away from you if you haven't reached a certain point in the main quest. He'll only take the other two scrolls.
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Joey Avelar
 
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Post » Tue Nov 20, 2012 11:38 am

Cool DLC, BUT...

I HATE the fact we are FORCED to get the Elder Sroll from Skyrim's main quest. Because, come on, guys, many people couldn't just wait to see the Forgotten Vale and couldn't give a more sincere CRAP about Alftand. And then, if I want to get rid the Elder Scroll from my inventory, I have to become an apprentice at the College of Winterhold? Really? "Hey, dumb woman over there, I just came here to sell the Elder Scrolls to a guy I know from a previous playthrough. That's it!!! I don't care about your damn entry test because I am NOT a mage!!!"But the gate remains closed otherwise.

Now that's how your handle choices! *clap, clap, clap*

The Forgotten Vale was cool, but too big and too empty. Two hours of fighting Falmers are something that would never ever make me feel genuinely willing to do it again. EVER.

An other great opportunity threw in the bin. *clap, clap, clap*

I also thought that the Forgotten Vale was actually in High Rock. It left me very disappointed.

For the rest I am patiently waiting for a DLC that will have nothing to do for once with Elder Scrolls because I hate games dealing with prophecies and so on.

Say what?

Does this mean i have to go through Alftand on all 4 of my characters now?

Son of a-
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Theodore Walling
 
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Post » Tue Nov 20, 2012 11:05 am

I feel I enjoyed it, although I do not have any previous TES DLC's to compare it to. It added content, an enjoyable storyline, and bigger RP opportunities, and I could not care about any of the other little problems people have with it. I loved the new areas, the new armour and weaponry, and the fun and replayability it had for me. And to people complaining about the Elder Scroll - how else are you going to get it? Does it matter you have to get through Alftand? It adds a bigger sense of roleplay IMO.
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Emily Rose
 
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Post » Tue Nov 20, 2012 11:49 am

And to people complaining about the Elder Scroll - how else are you going to get it?

The point is that we feel we shouldn't have to. They shouldn't have written that part in. Either just the two scrolls should have been sufficient, or they should have added another scroll to be acquired through different means at a new location.

Does it matter you have to get through Alftand?

Yes, which I'll get to below.

It adds a bigger sense of roleplay IMO.

It's shameless padding. Players have already done Alftand. Many of us have arleady done it numerous times, and it isn't quick. It's a lengthy dungeon. Dawnguard is ostensibly a new story, and yet it forces us to repeat an hour or so of the main quest? That's lazy development.
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Emmi Coolahan
 
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Post » Tue Nov 20, 2012 7:31 am



The point is that we feel we shouldn't have to. They shouldn't have written that part in. Either just the two scrolls should have been sufficient, or they should have added another scroll to be acquired through different means at a new location.



Yes, which I'll get to below.



It's shameless padding. Players have already done Alftand. Many of us have arleady done it numerous times, and it isn't quick. It's a lengthy dungeon. Dawnguard is ostensibly a new story, and yet it forces us to repeat an hour or so of the main quest? That's lazy development.
Exactly. Now everytime I want to make a fresh new 'Dawnguard character' I feel doomed to do hours of dungeon delving that shouldn't have not been there in the first place. Why not letting us visit a little piece of Morrowind instead, add a dungeon there and the Elder Scroll. It would have been totally awesome! A great way for old gamers to revisit and for us freshers a way to discover new places.
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Cayal
 
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Post » Tue Nov 20, 2012 8:58 am

For the rest I am patiently waiting for a DLC that will have nothing to do for once with Elder Scrolls because I hate games dealing with prophecies and so on.

Whilst I understood your annoyance and grievances in the rest of the quote... can you clarify on this? Because the entire TES series is about prophecies:
The Scrolls forsaw the Imperial Simulacrum, and it was prophecised that Jagar Tharn would be overthrown by an unknown hero
In Daggerfall, the prophecy was the return of the Numidium I think (this one is a bit looser than the others)
Morrowind was 100% about the Nerevarine prophecy
Oblivion was again about the prophecy of the fall of the empire and Oblivion crisis
And Skyrim from the word go is about the prophecy of Alduin's return.

Often, the side-quest plots were also prophecies, the games are just about prophecies, hence the "Elder Scrolls" title.
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Emma louise Wendelk
 
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Post » Tue Nov 20, 2012 6:50 am

I used the wooden plate glitch to skip alfand.
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Sanctum
 
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Post » Tue Nov 20, 2012 9:15 pm

I really injoyed the DLC, all the new features. played on the DG side, haven't yet got my character where I want her yet, to play in the Volkihar side. Actually because I haven't done all the side quests yet, I'm not done with that side either.

I DO understand the not wanting to go all the way through Aftland again and again for each "new" character, I didn't have that probelm with Derik, will with Dalhia and any others I do. Aftland is one of my favorite "dungeons" so I won't mind going through it.

I guess it's just the way I play, yesterday I went through a dungeon I hadn't done since November, I had totally forgotten about some of the "bad guys" in it. It was very cool doing it again. I will probably feel the same about DG by the time I get to another character that "has to go through Aftland" it will be fun again. I don't like doing the same things back to back. If you do one side then the other it's the same, basically, with small changes.

I feel the DLC is well worth the money I spent on it and will add to my RP experience.
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aisha jamil
 
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Post » Tue Nov 20, 2012 5:22 pm



Whilst I understood your annoyance and grievances in the rest of the quote... can you clarify on this? Because the entire TES series is about prophecies:
The Scrolls forsaw the Imperial Simulacrum, and it was prophecised that Jagar Tharn would be overthrown by an unknown hero
In Daggerfall, the prophecy was the return of the Numidium I think (this one is a bit looser than the others)
Morrowind was 100% about the Nerevarine prophecy
Oblivion was again about the prophecy of the fall of the empire and Oblivion crisis
And Skyrim from the word go is about the prophecy of Alduin's return.

Often, the side-quest plots were also prophecies, the games are just about prophecies, hence the "Elder Scrolls" title.
I know. It's just that it's a long, long time I'm waiting for a sandbox style game, either set in the middle ages or fantasy, where you can just explore an immense land, collect nice things, and stare at the graphics, without any kind of complex story to follow or prophecy, where you can just play as a random guy instead of the hero. When Skyrim was announced I followed all the news to see what kind of game would this be, since I didn't know anything about the series. The demo looked good, and it seemed like the game I was looking for long time. But then, after buying it and see really how the game was, every single playthrough was having an iphone to check UESP if what I do would cause a bug or something... You shouldn't play games like this.

But of course, a game like the one I'm looking for doesn't exist. Maybe TES 6 but 'maybe'.
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Mark
 
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Post » Tue Nov 20, 2012 9:25 am

I used the wooden plate glitch to skip alfand.
What is the wooden plate glitch?
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Danel
 
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Post » Tue Nov 20, 2012 10:38 pm

I love the DLC. Are there things that could have been done better? Yes. The other things people get worked up about? They don't bother me at all.

It would have been fantastic DLC (10/10) if Bethesda had accounted for 4 things:

1) Make Human Thralls - and I'm not f'ng talking about Dexion either because that whole thing is some serious bs
2) Deliver sneak attack bites in human form with a chance to fully drain your opponent
3) Scaling vampire powers tied to the existing perks (like, for example, Vampire Raise Dead being affected by conjuration perks; same with Seduction)
4) Feeding stages you down only 1 level and blood potions only reset the feed timer for the current stage so you can remain at that stage longer

All of which I intend to fix for myself when this finally gets on PC.

But to the point of the thread: I *love* this DLC and what it adds to the game for me. There. Feelings: shared.
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Beulah Bell
 
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Post » Tue Nov 20, 2012 5:02 pm

What is the wooden plate glitch?

Hold a wooden plate up, walk to a wall until you clip slightly through the bowl. Hit the Whirlwind Sprint.

Search it on youtube, it's kind of an awesome glitch to exploit
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Unstoppable Judge
 
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