How does TES Mod Manager from Skyrim Nexus work?

Post » Mon May 21, 2012 3:59 am

Sorry, I am new to modding. Do you just put the unzipped file in the Skyrim folder or do you have to unzip it? I tried unzipping it and got some error. Any help would be greatly appreciated.
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m Gardner
 
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Post » Mon May 21, 2012 1:59 am

You can unzip it to any location you want. I recommend you use http://www.7-zip.org/ for that. :)
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Ria dell
 
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Post » Mon May 21, 2012 11:42 am

I used OBMM mainly for Oblivion and used Wrye Bash as well but found it complicated. I'm wondering what is going to be the best method for Skyrim?

Will there be an OBMM for Skyrim?

Is the Nexus Mod Manager going to become the recommended method?

We still don't know what the Steam version of managing mods is going to be exactly like.

Will any of those support things like BOSS?

What does everybody think will be the easiest (most simple to use) or the best (most powerful) mod manager?
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Rinceoir
 
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Post » Sun May 20, 2012 11:29 pm

I used OBMM mainly for Oblivion and used Wrye Bash as well but found it complicated. I'm wondering what is going to be the best method for Skyrim?

Will there be an OBMM for Skyrim?

Is the Nexus Mod Manager going to become the recommended method?

We still don't know what the Steam version of managing mods is going to be exactly like.

Will any of those support things like BOSS?

What does everybody think will be the easiest (most simple to use) or the best (most powerful) mod manager?
Nexus Mod Manager is the successor to Obmm/Fomm.

What do you mean? BOSS should work regardless of which mod manager you use.

Easiest? Not sure, I don't find either NMM or BAIN difficult to use. The best is definitely BAIN.
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Jack
 
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Post » Mon May 21, 2012 1:55 pm

The Steam Workshop will obviously be the safest way to download mods since it's officially supported by BGS
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Alycia Leann grace
 
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Post » Mon May 21, 2012 1:01 am

NMM. Wrye Bash(Bain) and Boss all 3 together is imo the best way to go about it and i think it will stay that way, we will not know till we get to put some time into checking out the steam workshop. The only one that even takes a small bit of reading to comprehend is Wrye Bash.
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maya papps
 
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Post » Mon May 21, 2012 10:23 am

easiest at the moment would be use NMM and just use that to download mods.

up until 2day ive always just installed all mods manually, but NMM works quite well.

all mods if u do it manually have to be unzipped and u place the folders to their location

read the readme files before you install any mod

but using NMM is easy as just click "download with NMM"
and it does it all for you.
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(G-yen)
 
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Post » Mon May 21, 2012 7:19 am

How does TES Mod Manager from Skyrim Nexus work

Not very well for me, I've had nothing but headaches with it since helping in the closed beta. So I install everything by hand, but have to keep it just to adjust load order. But I sure wish they would make something better.
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Danny Blight
 
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Post » Mon May 21, 2012 7:53 am

The best is the BAIN component of Bash for a multitude of reasons. x(x)MM only has version tracking, which can easily be done in BAIN by right-clicking and going to the site it was downloaded from; shader editing, which the average user doesn't need; and BSA management, this last one may change. BAIN does a lot more than the x(x)MM family of programs do and it does the stuff they share better.
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Becky Cox
 
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Post » Mon May 21, 2012 3:03 pm

The Steam Workshop will obviously be the safest way to download mods since it's officially supported by BGS
:lmao:
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sarah simon-rogaume
 
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Post » Mon May 21, 2012 1:56 am

:lmao:
I said safest, not the best. Have you ever used the Steam workshop for TF2?
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Victoria Vasileva
 
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Post » Mon May 21, 2012 3:11 am

I said safest, not the best. Have you ever used the Steam workshop for TF2?
If you've downloaded a TF2 item from Steam Workshop, then you know something I don't...
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Ludivine Dupuy
 
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Post » Mon May 21, 2012 4:35 am

If you've downloaded a TF2 item from Steam Workshop, then you know something I don't...
I haven't since I don't really play TF2 much but it seems pretty straightforward. :huh:

EDIT: I just realised that the TF2 workshop doesn't really work in the same way as the Skyrim Workshop will :P
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Sylvia Luciani
 
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Post » Mon May 21, 2012 2:36 am

I haven't since I don't really play TF2 much but it seems pretty straightforward. :huh:
Then you totally misunderstood what Steam Workshop is for :V

edit: I mean with regards to TF2. The Skyrim implementation will be for downloading mods, of course.
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Luna Lovegood
 
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Post » Mon May 21, 2012 2:24 pm

Then you totally misunderstood what Steam Workshop is for :V

edit: I mean with regards to TF2. The Skyrim implementation will be for downloading mods, of course.
Yes, obviously.

I didn't misunderstand what the (TF2) Steam Workshop is for, I just thought that they had moved on from the "Only the highest rated items end up in-game" thing to a system where everyone can download items. Like I said before, I don't really play TF2.
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Kara Payne
 
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Post » Mon May 21, 2012 12:38 am

Not very well for me, I've had nothing but headaches with it since helping in the closed beta. So I install everything by hand, but have to keep it just to adjust load order. But I sure wish they would make something better.

You'll have nothing but headaches with NMM if you install to and/or point NMM to the same mod directories that OBMM and FOMM uses.

Install NMM to its own folder and create new mod folders in your SKyrim, Fallout3, etc games folders and point NMM to use those folders for mods.
Otherwise you'll get nothing but crashes..
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Georgine Lee
 
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