how do i edit scripts inside a BSA file?

Post » Wed Jun 20, 2012 7:41 am

I want to edit a negative effect from a mod but the script that is controlling the effect is inside a BSA file. Which program(s) do I need to open the BSA file and edit the script that is inside it?

Thanks.
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Luis Longoria
 
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Post » Tue Jun 19, 2012 5:30 pm

Scripts are compiled, so they cannot easily be edited even from inside the BSA.
At a minimum, you'll need to hope that the mod author has included the source file.
Then you'll need a program such as BSA Extractor to extract the BSA, and you'll need the papyrus compiler included with the Creation Kit to compile the script after you modify it ...
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Jade Payton
 
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Post » Wed Jun 20, 2012 2:30 am

At a minimum, you'll need to hope that the mod author has included the source file.

No source file included. The mod only has the esp, bsa, and bsl files (what is a bsl file anyway?). I tried contacting the mod author but it's been 4 days now and no reply from him. I'm SOL then? :(
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Sammi Jones
 
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Post » Wed Jun 20, 2012 8:16 am

The source files may be in the BSA; they often are.
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Kate Schofield
 
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Post » Tue Jun 19, 2012 11:21 pm

You need to extract the BSA file, they're like ZIP files just in gamesas's own format. Use the http://skyrim.nexusmods.com/downloads/file.php?id=1395 to unpack them.

The BSA contains all the mod's data files. If the modder was nice he also included the script sources.
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Micah Judaeah
 
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