How to fix Crysis 2: Lets port all content of C2 to C1!?

Post » Wed Nov 10, 2010 9:42 am

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?
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John N
 
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Post » Tue Nov 09, 2010 7:18 pm

minor tools... lol

sure, let's get right on that, might be done in time for dinner, right? ;)
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Tanya Parra
 
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Post » Wed Nov 10, 2010 3:08 am

minor tools... lol

sure, let's get right on that, might be done in time for dinner, right? ;)
Yeah, dinner in 2 years time :P
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Chantel Hopkin
 
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Post » Tue Nov 09, 2010 9:16 pm

I'll join when the dessert is ready ;)
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kevin ball
 
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Post » Wed Nov 10, 2010 12:05 am

I thought about this before, yeah it could be a good idea. Just don't import the Crysis 2 Nanosuit it svcks compared to the first Nanosuit. I wouldn't re-draw the new textures, I would just use the old textures from Crysis(they are still high-res) and replace them in C2.

Anywhere for people that want to help forum/etc?
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Charlie Sarson
 
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Post » Wed Nov 10, 2010 9:00 am


How do you like this idea guys?

Anyone from Crymod here wants to support this idea?
Just who the hell are you?
Superman?

Rebuilding Crysis 2 in Crysis 1 is doable, but it would be the same thing as rebuilding DX11 functions with DX9 API.

While I agree that Crysis 2 is degradation of Crysis 1 PC version. I would say that Crysis 2 is an upgrade from Crysis 1 console version. Oh wait, there was no console version of crysis 1, snap.

Crysis 2 is a console game. Now that you learned your lesson the hard way, if you are a PC user, dont ever buy another Crytek PC game. Simple.
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sarah taylor
 
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Post » Tue Nov 09, 2010 8:23 pm

What functions in DX would need rebuilding, i thought he was just talking about importing the single/multiplayer MAPS etc.. probably not advanced things that we don't need, such as nanosuit modules etc... but everything that C2 include would take too long.
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Misty lt
 
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Post » Wed Nov 10, 2010 9:39 am

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?

Stupidest idea ever. What you want to do is near impossible unless you're willing to pay millions of dollars for both CryEngine 3 and 2. The REAL ones not the editors. Also what **** promise are you talking about did Crytek make us? Was there a certain Crysis 2 they promised? STOP **** lying you piece of crap, Crytek promised Crysis 2 on all platforms, DX11, and fixes to the bugs.

The Crysis 2 people bought KNEW the gameplay and etc. etc. when there were trailers and gameplay vids. It's no surprise that it's different than Crysis 1.

Let me tell you something: CRYENGINE 3 IS THE SAME **** AS CRYENGINE 2 BUT WITH SOME EXTRA IMPROVEMENTS, NEXT GEN READY FEATURES, AND **** OPTIMIZATION TO THE MAX. Makes sense? The physics in Crysis 2 are the SAME as in Crysis 1. The SAME. AND you can still shoot trees down but here's the thing: We are playing in New York. There are THICKER trees that can't be shot down (THIS WAS IN CRYSIS 1 AS WELL, where there were trees that CAN"T be shot down!). But thin trees, LIKE CRYSIS 1, can still be shot down, but there aren't many of them because this is an urban jungle. Plus have you ever broken a table in Crysis 2? That showcases the physics VERY well.

Moving on, Crysis 1's gameplay was love or hate. No seriously, it was a love or hate game, it wasn't the BEST FPS IN THE WORLD. It was mainly looked at as a benchmark and only a decent amount of people loved the actual gameplay (I'm one of them). Crytek wanted it to be like a movie, but it wasn't, it was a benchmark. Crysis 2, they acheived the movie style gameplay, and it's **** good. Seriously, it's **** good as ****.

Moving on, AGAIN, Crysis 1's AI is WORSE than Crysis 2. I stand RIGHT IN FRONT of Koreans when cloaked and their like "DERP LOL WUT." It's stupid. The aliens in Crysis 1 would also get confused as to where I am. Like their shooting then they wander off and I'm like "WTF?" It's not a BAD AI tho, it's just so freakin advanced that it get's confused. Same case with Crysis 2. And for the most part, the AI is pretty damn good. Like, seriously, play on a mode that's NOT easy or medium (which are modes you probably played on ) and try playing with stealth. You'd be shocked at how good the AI is. At times they get confused, but for the most part, they aren't stupid.

Also the multiplayer in Crysis 2 is better than Crysis 1 and Wars. The fact that it has a multiplayer with over 200k (**** actually a lot more but....) gamers and the first game and Wars had a multiplayer with a couple hundred gamers, prove this. Of course, opinions can't be proven but still. The MP code isn't the problem, the code is fine, it's just the bugs. By MP code, I assume you talk about network code btw (and only a handful of people have a network issue with Crysis 2. It's not as big as it seems).

THE ONLY THING Crysis 2 is beaten by Crysis 1 in are textures. Crysis 1 had beautiful textures that were high-res, Crysis 2 doesn't. It has half the size of the textures. I support the idea of a better texture pack for high-res textures, but your idea is plain stupid. It would cost a lot of money, tools, work, people, and a few years. You know nothing on what you are talking about and you're probably just some pissed off kid who wants attention.

Crysis 2 is a multiplatform game. It's not just a simple PC game anymore, I don't know why people are so surprised when they notice that "IT WAS BUILT TO RUN ON CONSOLES DERP." We've known that for like....2 years....or a year and a half or some ****. IT"S NOT **** NEW NEWS, the game was confirmed to work on all platforms. It's still a PC game BUT with the sense that it is gamepad AND mouse/keyboard friendly. Graphics are to be updated to the real potential with DX11 and other patches and ****.

Now let this pathetic thread die.
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Thomas LEON
 
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Post » Wed Nov 10, 2010 4:32 am

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?


You do that since you think it's so easy to make a game. Let us know when you're done. Hopefully it will keep you busy and off the forums for 4 or 5 years so we don't have to read any more of your troll posts like this one. Take some grammar lessons while your at it.
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Catherine N
 
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Post » Tue Nov 09, 2010 7:05 pm

You do that since you think it's so easy to make a game. Let us know when you're done. Hopefully it will keep you busy and off the forums for 4 or 5 years so we don't have to read any more of your troll posts like this one. Take some grammar lessons while your at it.

I doubt he wants to create a game. I see his post more or less like a mod to the original Crysis from Crysis 2(as he points to CryMOD), there are many mods to C1 that don't take 4-5years. IMO its good idea.
Not sure why his grammar has anything to do with it(troll?), but seems pretty good for a Russian.
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Natalie J Webster
 
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Post » Wed Nov 10, 2010 3:42 am

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?

Stupidest idea ever. What you want to do is near impossible unless you're willing to pay millions of dollars for both CryEngine 3 and 2. The REAL ones not the editors. Also what **** promise are you talking about did Crytek make us? Was there a certain Crysis 2 they promised? STOP **** lying you piece of crap, Crytek promised Crysis 2 on all platforms, DX11, and fixes to the bugs.

The Crysis 2 people bought KNEW the gameplay and etc. etc. when there were trailers and gameplay vids. It's no surprise that it's different than Crysis 1.

Let me tell you something: CRYENGINE 3 IS THE SAME **** AS CRYENGINE 2 BUT WITH SOME EXTRA IMPROVEMENTS, NEXT GEN READY FEATURES, AND **** OPTIMIZATION TO THE MAX. Makes sense? The physics in Crysis 2 are the SAME as in Crysis 1. The SAME. AND you can still shoot trees down but here's the thing: We are playing in New York. There are THICKER trees that can't be shot down (THIS WAS IN CRYSIS 1 AS WELL, where there were trees that CAN"T be shot down!). But thin trees, LIKE CRYSIS 1, can still be shot down, but there aren't many of them because this is an urban jungle. Plus have you ever broken a table in Crysis 2? That showcases the physics VERY well.

Moving on, Crysis 1's gameplay was love or hate. No seriously, it was a love or hate game, it wasn't the BEST FPS IN THE WORLD. It was mainly looked at as a benchmark and only a decent amount of people loved the actual gameplay (I'm one of them). Crytek wanted it to be like a movie, but it wasn't, it was a benchmark. Crysis 2, they acheived the movie style gameplay, and it's **** good. Seriously, it's **** good as ****.

Moving on, AGAIN, Crysis 1's AI is WORSE than Crysis 2. I stand RIGHT IN FRONT of Koreans when cloaked and their like "DERP LOL WUT." It's stupid. The aliens in Crysis 1 would also get confused as to where I am. Like their shooting then they wander off and I'm like "WTF?" It's not a BAD AI tho, it's just so freakin advanced that it get's confused. Same case with Crysis 2. And for the most part, the AI is pretty damn good. Like, seriously, play on a mode that's NOT easy or medium (which are modes you probably played on ) and try playing with stealth. You'd be shocked at how good the AI is. At times they get confused, but for the most part, they aren't stupid.

Also the multiplayer in Crysis 2 is better than Crysis 1 and Wars. The fact that it has a multiplayer with over 200k (**** actually a lot more but....) gamers and the first game and Wars had a multiplayer with a couple hundred gamers, prove this. Of course, opinions can't be proven but still. The MP code isn't the problem, the code is fine, it's just the bugs. By MP code, I assume you talk about network code btw (and only a handful of people have a network issue with Crysis 2. It's not as big as it seems).

THE ONLY THING Crysis 2 is beaten by Crysis 1 in are textures. Crysis 1 had beautiful textures that were high-res, Crysis 2 doesn't. It has half the size of the textures. I support the idea of a better texture pack for high-res textures, but your idea is plain stupid. It would cost a lot of money, tools, work, people, and a few years. You know nothing on what you are talking about and you're probably just some pissed off kid who wants attention.

Crysis 2 is a multiplatform game. It's not just a simple PC game anymore, I don't know why people are so surprised when they notice that "IT WAS BUILT TO RUN ON CONSOLES DERP." We've known that for like....2 years....or a year and a half or some ****. IT"S NOT **** NEW NEWS, the game was confirmed to work on all platforms. It's still a PC game BUT with the sense that it is gamepad AND mouse/keyboard friendly. Graphics are to be updated to the real potential with DX11 and other patches and ****.

Now let this pathetic thread die.

Jesus Christ, please stop posting.

Every thread I see you in, you rant and rail on other people and end up saying "I'm better than you and you svck". Your posts are never focused on the point you claim to be making but on some kind of pseudo-intellectual internet neckbeard capslock-oriented swearing superiority. You're not contributing to discussion; no, you're promoting the exact opposite. To say "I'm right and you're not because I say so" only makes you sound like a complete idiot.

I think I speak for a lot of people when I ask you to please shut the **** up. If you want to act like this, go back to /v/, I'm sure you'll be heralded there as the greatest **** in history.

Now moving on to what I think of OP's idea: great, but difficult. It'd be cool to see some sort of hybridization made by the community; if the STALKER modding community is the precedent, then a full port may be possible. And if it is, let's go for it.

(Edit: it looks like this guy isn't an asshat in every thread, but, seriously, he needs to quit raging and flaming people for their ideas)

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Minako
 
Posts: 3379
Joined: Sun Mar 18, 2007 9:50 pm

Post » Tue Nov 09, 2010 6:27 pm

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?

Stupidest idea ever. What you want to do is near impossible unless you're willing to pay millions of dollars for both CryEngine 3 and 2. The REAL ones not the editors. Also what **** promise are you talking about did Crytek make us? Was there a certain Crysis 2 they promised? STOP **** lying you piece of crap, Crytek promised Crysis 2 on all platforms, DX11, and fixes to the bugs.

The Crysis 2 people bought KNEW the gameplay and etc. etc. when there were trailers and gameplay vids. It's no surprise that it's different than Crysis 1.

Let me tell you something: CRYENGINE 3 IS THE SAME **** AS CRYENGINE 2 BUT WITH SOME EXTRA IMPROVEMENTS, NEXT GEN READY FEATURES, AND **** OPTIMIZATION TO THE MAX. Makes sense? The physics in Crysis 2 are the SAME as in Crysis 1. The SAME. AND you can still shoot trees down but here's the thing: We are playing in New York. There are THICKER trees that can't be shot down (THIS WAS IN CRYSIS 1 AS WELL, where there were trees that CAN"T be shot down!). But thin trees, LIKE CRYSIS 1, can still be shot down, but there aren't many of them because this is an urban jungle. Plus have you ever broken a table in Crysis 2? That showcases the physics VERY well.

Moving on, Crysis 1's gameplay was love or hate. No seriously, it was a love or hate game, it wasn't the BEST FPS IN THE WORLD. It was mainly looked at as a benchmark and only a decent amount of people loved the actual gameplay (I'm one of them). Crytek wanted it to be like a movie, but it wasn't, it was a benchmark. Crysis 2, they acheived the movie style gameplay, and it's **** good. Seriously, it's **** good as ****.

Moving on, AGAIN, Crysis 1's AI is WORSE than Crysis 2. I stand RIGHT IN FRONT of Koreans when cloaked and their like "DERP LOL WUT." It's stupid. The aliens in Crysis 1 would also get confused as to where I am. Like their shooting then they wander off and I'm like "WTF?" It's not a BAD AI tho, it's just so freakin advanced that it get's confused. Same case with Crysis 2. And for the most part, the AI is pretty damn good. Like, seriously, play on a mode that's NOT easy or medium (which are modes you probably played on ) and try playing with stealth. You'd be shocked at how good the AI is. At times they get confused, but for the most part, they aren't stupid.

Also the multiplayer in Crysis 2 is better than Crysis 1 and Wars. The fact that it has a multiplayer with over 200k (**** actually a lot more but....) gamers and the first game and Wars had a multiplayer with a couple hundred gamers, prove this. Of course, opinions can't be proven but still. The MP code isn't the problem, the code is fine, it's just the bugs. By MP code, I assume you talk about network code btw (and only a handful of people have a network issue with Crysis 2. It's not as big as it seems).

THE ONLY THING Crysis 2 is beaten by Crysis 1 in are textures. Crysis 1 had beautiful textures that were high-res, Crysis 2 doesn't. It has half the size of the textures. I support the idea of a better texture pack for high-res textures, but your idea is plain stupid. It would cost a lot of money, tools, work, people, and a few years. You know nothing on what you are talking about and you're probably just some pissed off kid who wants attention.

Crysis 2 is a multiplatform game. It's not just a simple PC game anymore, I don't know why people are so surprised when they notice that "IT WAS BUILT TO RUN ON CONSOLES DERP." We've known that for like....2 years....or a year and a half or some ****. IT"S NOT **** NEW NEWS, the game was confirmed to work on all platforms. It's still a PC game BUT with the sense that it is gamepad AND mouse/keyboard friendly. Graphics are to be updated to the real potential with DX11 and other patches and ****.

Now let this pathetic thread die.

Sorry i dont even want to bother myself reading this bullcrap, i had enough of it in very few 1st and middle lines of text i actually reed, so im sure that entire wall of text have even more of this pathetic bullcrap.
I just want you to learn few facts, before trying to look so stupid next time:

1) CryEngine 3 is not Crysis 2. Crysis 2 may be powered by it, but game itself power by some downgraded utter crap version of CE which dont have even half of features of CE3, not even have displacement aka paralax mapping or simply famous Crysis 1 Pom, which turned flat textures into volumetric objects almost like tessallation, Crysis 2 looks completely flat. To put it simple, Crysis powered by some "lite version" of CE, which only suitable for consoles in this state, not for PC.
Crysis 1 is same time have CE2, but this version of CE2 is much more powerful and its kinda "full version", so despite 2007 year of release date CE2 and C1 have much more "horse powers" and scalability than Crysis 2 with its little piece of CE3.

2) Crysis 1 had much more advanced AI and Physics and graphics, which was both DX9 and DX10 - Crysis 2 lost good AI, lost physics, lost DX10 mode etc. Crysis 2 lost almost everything, it do no even have PhysX engine (have you seen physX loader in game dir? you mor... more than just moron), and their custom physics was cut for final version. Same about AI - current AI is blind and deaf, not challenging. And this stupid sequel dont even have mod support, and proper save\load system, its configs encrypted, as well as pak files and game totally locked.
Sandbox editor also gives almost unlimited possibilities to mod the game, if there is something you cant do with sandbox, its not such a big problem to write tool that will do it.

3) Because of reasons described above, running same levels and even same (poor) story with same NPC, would be completely more enjoyable experience if it would be powered by Crysis 1 full CE2 engine instead of degraded slice of CE3 that we have now in Crysis 2.

4) Conversion of already existing assets, maps, sound, scripts and video files for architecture of Crysis 1 engine would be much easier task than making total conversion from scratch, or making remake, so this would not take as much time, as you think.
You probably not familiar with mod community and dont know a thing about many remakes and conversion created by modders, that pushed old games to new level.
But people done this before, and much simplier than you think, Valve converted HL to source engine, GTA modders converted GTA 3 to Vice City and later to San Andreas engine, some people even rectreated games like for example Black Mesa source, or those many ex-unreal mods that turned into stan-alone games, sometime even with different engine, like Alien Swarm for example.
Well i know more examples of such conversion, cant remember them all right now, but if you really intererted, try to google before saying stupid things like "this is impossible".
Everything is possible, possibility is just a matter of inspiration, motivation and time, and word "impossible" was created as excuse for their lack talent or motivation, or time perhaps.

5) lol at you, your post full of self-contradiction, lack of facts, and you are blind hammer legion member (fanboy). And yeah dude, like someone above said - i have pretty good grammar for Russian, and my Russian (aka native) grammar much better than your English grammar, and i know many languages (not only Russia and English) but judging by your stupid behavior, you dont have enough of intellect even to learn perfectly your native single language, so whatever, i dont care about your "grammar nazy" mumbo jumbo.
And you know what?
Everyone knows that only idiots who dont have reasonable topic-relate argument starts talking about someone's grammar. So if you dont have anything smart to say about topic, just shut up and go find yourself another thread for off-top flame.

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mike
 
Posts: 3432
Joined: Fri Jul 27, 2007 6:51 pm

Post » Wed Nov 10, 2010 6:23 am

its just a mod, bringing over the best of what crysis 2 has to offer into crysis 1 which would be face melting awesome. no need to be so defensive SilentPhenomed and Borss. dont you want an even awesomer game to exist? but i admit it will be difficult and tedious for mere modders. just look how long crysis 1 mech warrior, jurassic park, predator mods took. a lot of mods were not even completed.
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ANaIs GRelot
 
Posts: 3401
Joined: Tue Dec 12, 2006 6:19 pm

Post » Wed Nov 10, 2010 3:34 am

My big gripe with porting back to CryEngine 2 would be the multi core support. CryEngine 2 can only use 2 cores, CryEngine 3 can use 3 (as far as I can see).

I get some really big CPU bottlenecks with Crysis, when there are a lot of objects on screen. I'm guessing that, if Crysis 2 was ported back to CryEngine 2, in some instances you would see framerates dropping to 30 or 40, no matter what CPU you had.
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Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Wed Nov 10, 2010 8:25 am

how to fix crysis2 is the quest here i think

:) NEVER and nothing
in crysis2 are so much fails yes, and this cost so much time and money and people! to fix all fail`s

EA/CRyTEK can invest the earned money from the sale of crysis2:

- to fix the game
or
- to make ah new "fake" game for lower cost`s :)

you know this tactic from BFBC2 another "fake" game to earn money its every time the same with EA FPSgames (this are not sportgames to make every year a new one, put that earned money to support your "great" games in the gamecreating phase (somthink like extreme stress test`s, with whatever fake user`s or play your created game self "selftest" and look at your work )
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[Bounty][Ben]
 
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Joined: Mon Jul 30, 2007 2:11 pm

Post » Wed Nov 10, 2010 1:38 am

There's someone porting STALKER over to CE2... I'm pretty sure you could port Crysis 2 over if you wanted...

You might, however be looking at some legal trouble from Crytek/EA for doing it.
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Jessica White
 
Posts: 3419
Joined: Sun Aug 20, 2006 5:03 am

Post » Wed Nov 10, 2010 5:38 am

Well, I know there is one guy on YouTube that already ported the map Beach over to Crysis 2.

Any chance of a link?
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tiffany Royal
 
Posts: 3340
Joined: Mon Dec 25, 2006 1:48 pm

Post » Wed Nov 10, 2010 1:07 am

I suggested this days ago. Been working on it since. Been having some success.
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Danel
 
Posts: 3417
Joined: Tue Feb 27, 2007 8:35 pm

Post » Wed Nov 10, 2010 10:31 am

Hah! Good luck making those epic night scenes in Crysis 2 over in Crysis 1...o wait you can't. Without deferred rendering, 30+ lights would give you one FPS. Trust me I've played around with Sandbox2. Adding just 4 of the 30 lights in Crysis 2 night scenes in a Crysis 1 scene halfs your frame rate. 30 lights would ruin it beyond imagination. 0.5 FPS on GTX 590.
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Charlotte Lloyd-Jones
 
Posts: 3345
Joined: Fri Jun 30, 2006 4:53 pm

Post » Tue Nov 09, 2010 9:53 pm

Here ya go:

http://www.youtube.com/watch?v=kfDlSwaiEAM



THanks.
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Vickytoria Vasquez
 
Posts: 3456
Joined: Thu Aug 31, 2006 7:06 pm

Post » Wed Nov 10, 2010 2:16 am

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?

Stupidest idea ever. What you want to do is near impossible unless you're willing to pay millions of dollars for both CryEngine 3 and 2. The REAL ones not the editors. Also what **** promise are you talking about did Crytek make us? Was there a certain Crysis 2 they promised? STOP **** lying you piece of crap, Crytek promised Crysis 2 on all platforms, DX11, and fixes to the bugs.

The Crysis 2 people bought KNEW the gameplay and etc. etc. when there were trailers and gameplay vids. It's no surprise that it's different than Crysis 1.

Let me tell you something: CRYENGINE 3 IS THE SAME **** AS CRYENGINE 2 BUT WITH SOME EXTRA IMPROVEMENTS, NEXT GEN READY FEATURES, AND **** OPTIMIZATION TO THE MAX. Makes sense? The physics in Crysis 2 are the SAME as in Crysis 1. The SAME. AND you can still shoot trees down but here's the thing: We are playing in New York. There are THICKER trees that can't be shot down (THIS WAS IN CRYSIS 1 AS WELL, where there were trees that CAN"T be shot down!). But thin trees, LIKE CRYSIS 1, can still be shot down, but there aren't many of them because this is an urban jungle. Plus have you ever broken a table in Crysis 2? That showcases the physics VERY well.

Moving on, Crysis 1's gameplay was love or hate. No seriously, it was a love or hate game, it wasn't the BEST FPS IN THE WORLD. It was mainly looked at as a benchmark and only a decent amount of people loved the actual gameplay (I'm one of them). Crytek wanted it to be like a movie, but it wasn't, it was a benchmark. Crysis 2, they acheived the movie style gameplay, and it's **** good. Seriously, it's **** good as ****.

Moving on, AGAIN, Crysis 1's AI is WORSE than Crysis 2. I stand RIGHT IN FRONT of Koreans when cloaked and their like "DERP LOL WUT." It's stupid. The aliens in Crysis 1 would also get confused as to where I am. Like their shooting then they wander off and I'm like "WTF?" It's not a BAD AI tho, it's just so freakin advanced that it get's confused. Same case with Crysis 2. And for the most part, the AI is pretty damn good. Like, seriously, play on a mode that's NOT easy or medium (which are modes you probably played on ) and try playing with stealth. You'd be shocked at how good the AI is. At times they get confused, but for the most part, they aren't stupid.

Also the multiplayer in Crysis 2 is better than Crysis 1 and Wars. The fact that it has a multiplayer with over 200k (**** actually a lot more but....) gamers and the first game and Wars had a multiplayer with a couple hundred gamers, prove this. Of course, opinions can't be proven but still. The MP code isn't the problem, the code is fine, it's just the bugs. By MP code, I assume you talk about network code btw (and only a handful of people have a network issue with Crysis 2. It's not as big as it seems).

THE ONLY THING Crysis 2 is beaten by Crysis 1 in are textures. Crysis 1 had beautiful textures that were high-res, Crysis 2 doesn't. It has half the size of the textures. I support the idea of a better texture pack for high-res textures, but your idea is plain stupid. It would cost a lot of money, tools, work, people, and a few years. You know nothing on what you are talking about and you're probably just some pissed off kid who wants attention.

Crysis 2 is a multiplatform game. It's not just a simple PC game anymore, I don't know why people are so surprised when they notice that "IT WAS BUILT TO RUN ON CONSOLES DERP." We've known that for like....2 years....or a year and a half or some ****. IT"S NOT **** NEW NEWS, the game was confirmed to work on all platforms. It's still a PC game BUT with the sense that it is gamepad AND mouse/keyboard friendly. Graphics are to be updated to the real potential with DX11 and other patches and ****.

Now let this pathetic thread die.

Jesus Christ, please stop posting.

Every thread I see you in, you rant and rail on other people and end up saying "I'm better than you and you svck". Your posts are never focused on the point you claim to be making but on some kind of pseudo-intellectual internet neckbeard capslock-oriented swearing superiority. You're not contributing to discussion; no, you're promoting the exact opposite. To say "I'm right and you're not because I say so" only makes you sound like a complete idiot.

I think I speak for a lot of people when I ask you to please shut the **** up. If you want to act like this, go back to /v/, I'm sure you'll be heralded there as the greatest **** in history.

Now moving on to what I think of OP's idea: great, but difficult. It'd be cool to see some sort of hybridization made by the community; if the STALKER modding community is the precedent, then a full port may be possible. And if it is, let's go for it.

(Edit: it looks like this guy isn't an asshat in every thread, but, seriously, he needs to quit raging and flaming people for their ideas)

LMAO, shut the **** up lol. I insult the blind haters and hallow complainers. If someone has a reason for what they are saying that is logical and proper THEN I won't insult. But seriously, most posts around here are totally retarded. When I post, I post with emphasis and I make sure my point gets accrossed. The only people who'd want me to shut the **** up alongside you are the false Crysis/Crytek fans...the stupid complainers.

I rage with logic and understanding against those without logic and understanding on these forums, and I flame ideas so totally retarded that it makes the PC community look totally pathetic.

And in regards to me not contributing to the discussion, I AM contributing to it, but with an opposing view and proving that the idea is faulty. What I say is still part of the discussion, but between you and me right now, is another discussion that's off topic.

Get a brain and think about WHY I post how I post. I have over 300 posts on gamesas, I'm consistent user of these forums. I have my reasons for why I post how I post.
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maddison
 
Posts: 3498
Joined: Sat Mar 10, 2007 9:22 pm

Post » Wed Nov 10, 2010 4:24 am

I think we could do better Crysis 2, the one we expected to see, if we would rip all the content of Crysis 2, and port it to Crysis 1.

We will have better physics (we would even be able to have destructible environment and trees, which was completely removed from Crysis 2), we will have better graphics (DX10 is not DX11, no tessellation, but Parallax occlusion mapping aka POM will be able to compensate lack of tessellation, anyway DX10 better than DX9), we will have better AI (not so deaf, blind and stupid), we will have better MP code and gameplay without stupid CallOfDutyization, and we will be able to play C2 just as mod of C1 and switch back to original.
We will have REAL Crysis 2 we waited for, and Crytek promised us.

Why should we wait wile Crytek will fix this crappy POS downgraded pseudo Crysis, if we can build real Crysis 2 and have all we need for this - Crysis 1 much more powerful Cry engine 2, Sanbox 2... and we probably will need some minor tools that will allow to convert Cry engine formats to Cry engine 2, and perhaps we would need to redraw all the low rez textures... But anyway, be can do much better Crysis 2 than Crytek did!

How do you like this idea guys?

Anyone from Crymod here wants to support this idea?

Stupidest idea ever. What you want to do is near impossible unless you're willing to pay millions of dollars for both CryEngine 3 and 2. The REAL ones not the editors. Also what **** promise are you talking about did Crytek make us? Was there a certain Crysis 2 they promised? STOP **** lying you piece of crap, Crytek promised Crysis 2 on all platforms, DX11, and fixes to the bugs.

The Crysis 2 people bought KNEW the gameplay and etc. etc. when there were trailers and gameplay vids. It's no surprise that it's different than Crysis 1.

Let me tell you something: CRYENGINE 3 IS THE SAME **** AS CRYENGINE 2 BUT WITH SOME EXTRA IMPROVEMENTS, NEXT GEN READY FEATURES, AND **** OPTIMIZATION TO THE MAX. Makes sense? The physics in Crysis 2 are the SAME as in Crysis 1. The SAME. AND you can still shoot trees down but here's the thing: We are playing in New York. There are THICKER trees that can't be shot down (THIS WAS IN CRYSIS 1 AS WELL, where there were trees that CAN"T be shot down!). But thin trees, LIKE CRYSIS 1, can still be shot down, but there aren't many of them because this is an urban jungle. Plus have you ever broken a table in Crysis 2? That showcases the physics VERY well.

Moving on, Crysis 1's gameplay was love or hate. No seriously, it was a love or hate game, it wasn't the BEST FPS IN THE WORLD. It was mainly looked at as a benchmark and only a decent amount of people loved the actual gameplay (I'm one of them). Crytek wanted it to be like a movie, but it wasn't, it was a benchmark. Crysis 2, they acheived the movie style gameplay, and it's **** good. Seriously, it's **** good as ****.

Moving on, AGAIN, Crysis 1's AI is WORSE than Crysis 2. I stand RIGHT IN FRONT of Koreans when cloaked and their like "DERP LOL WUT." It's stupid. The aliens in Crysis 1 would also get confused as to where I am. Like their shooting then they wander off and I'm like "WTF?" It's not a BAD AI tho, it's just so freakin advanced that it get's confused. Same case with Crysis 2. And for the most part, the AI is pretty damn good. Like, seriously, play on a mode that's NOT easy or medium (which are modes you probably played on ) and try playing with stealth. You'd be shocked at how good the AI is. At times they get confused, but for the most part, they aren't stupid.

Also the multiplayer in Crysis 2 is better than Crysis 1 and Wars. The fact that it has a multiplayer with over 200k (**** actually a lot more but....) gamers and the first game and Wars had a multiplayer with a couple hundred gamers, prove this. Of course, opinions can't be proven but still. The MP code isn't the problem, the code is fine, it's just the bugs. By MP code, I assume you talk about network code btw (and only a handful of people have a network issue with Crysis 2. It's not as big as it seems).

THE ONLY THING Crysis 2 is beaten by Crysis 1 in are textures. Crysis 1 had beautiful textures that were high-res, Crysis 2 doesn't. It has half the size of the textures. I support the idea of a better texture pack for high-res textures, but your idea is plain stupid. It would cost a lot of money, tools, work, people, and a few years. You know nothing on what you are talking about and you're probably just some pissed off kid who wants attention.

Crysis 2 is a multiplatform game. It's not just a simple PC game anymore, I don't know why people are so surprised when they notice that "IT WAS BUILT TO RUN ON CONSOLES DERP." We've known that for like....2 years....or a year and a half or some ****. IT"S NOT **** NEW NEWS, the game was confirmed to work on all platforms. It's still a PC game BUT with the sense that it is gamepad AND mouse/keyboard friendly. Graphics are to be updated to the real potential with DX11 and other patches and ****.

Now let this pathetic thread die.

Sorry i dont even want to bother myself reading this bullcrap, i had enough of it in very few 1st and middle lines of text i actually reed, so im sure that entire wall of text have even more of this pathetic bullcrap.
I just want you to learn few facts, before trying to look so stupid next time:

1) CryEngine 3 is not Crysis 2. Crysis 2 may be powered by it, but game itself power by some downgraded utter crap version of CE which dont have even half of features of CE3, not even have displacement aka paralax mapping or simply famous Crysis 1 Pom, which turned flat textures into volumetric objects almost like tessallation, Crysis 2 looks completely flat. To put it simple, Crysis powered by some "lite version" of CE, which only suitable for consoles in this state, not for PC.
Crysis 1 is same time have CE2, but this version of CE2 is much more powerful and its kinda "full version", so despite 2007 year of release date CE2 and C1 have much more "horse powers" and scalability than Crysis 2 with its little piece of CE3.

2) Crysis 1 had much more advanced AI and Physics and graphics, which was both DX9 and DX10 - Crysis 2 lost good AI, lost physics, lost DX10 mode etc. Crysis 2 lost almost everything, it do no even have PhysX engine (have you seen physX loader in game dir? you mor... more than just moron), and their custom physics was cut for final version. Same about AI - current AI is blind and deaf, not challenging. And this stupid sequel dont even have mod support, and proper save\load system, its configs encrypted, as well as pak files and game totally locked.
Sandbox editor also gives almost unlimited possibilities to mod the game, if there is something you cant do with sandbox, its not such a big problem to write tool that will do it.

3) Because of reasons described above, running same levels and even same (poor) story with same NPC, would be completely more enjoyable experience if it would be powered by Crysis 1 full CE2 engine instead of degraded slice of CE3 that we have now in Crysis 2.

4) Conversion of already existing assets, maps, sound, scripts and video files for architecture of Crysis 1 engine would be much easier task than making total conversion from scratch, or making remake, so this would not take as much time, as you think.
You probably not familiar with mod community and dont know a thing about many remakes and conversion created by modders, that pushed old games to new level.
But people done this before, and much simplier than you think, Valve converted HL to source engine, GTA modders converted GTA 3 to Vice City and later to San Andreas engine, some people even rectreated games like for example Black Mesa source, or those many ex-unreal mods that turned into stan-alone games, sometime even with different engine, like Alien Swarm for example.
Well i know more examples of such conversion, cant remember them all right now, but if you really intererted, try to google before saying stupid things like "this is impossible".
Everything is possible, possibility is just a matter of inspiration, motivation and time, and word "impossible" was created as excuse for their lack talent or motivation, or time perhaps.

5) lol at you, your post full of self-contradiction, lack of facts, and you are blind hammer legion member (fanboy). And yeah dude, like someone above said - i have pretty good grammar for Russian, and my Russian (aka native) grammar much better than your English grammar, and i know many languages (not only Russia and English) but judging by your stupid behavior, you dont have enough of intellect even to learn perfectly your native single language, so whatever, i dont care about your "grammar nazy" mumbo jumbo.
And you know what?
Everyone knows that only idiots who dont have reasonable topic-relate argument starts talking about someone's grammar. So if you dont have anything smart to say about topic, just shut up and go find yourself another thread for off-top flame.

Ignorance at it's finest. Actually scratch that, you're so **** pathetic that you fail to do anything at it's "finest." I consider you plain ignorant. The fact that you didn't read my post to the fullest PROVING YOU WRONG IN EVERY aspect, makes your #5 automatically faulty and full of ****. Nice one.

1) I know Crysis 2 is NOT CryEngine 3 you **** retard. Read my damn post, I never stated such a thing. >_> Crysis 2 itself CLEARLY does not use the full power of CryEngine 3. Do you know how CryEngine 3 works? Let me tell you basically how Crysis 2 was made on it: Simultaneously on all platforms to the highest extent possible with the strongest limiting factors contributing to development. Once it's finished on all platforms, then specific features to the superior platforms will be further added on in the process of polishing and finishing touches (though this did not happen because EA did not give Crytek enough time and thus updates and patches will finish this process up).

2) Do you have ANY proof on this? Like I'm talking in terms of engines. I have proof that you're wrong and that the physics are the SAME as Crysis 1's. Everything is either the same or better except for textures (which would include specific bump mapping and such), from Crysis 2 to Crysis 1. I'll give this thing that you can use to look up the proof yourself: google.com. Have you majored in computer programming and software engineering? I suggest you do, you'll understand this stuff a lot better rather than making up your own theories >_<"

3) Again, STUPIDITY at work here. CryEngine 3=CryEngine 2+optimization+next gen features. Get it through your **** head. And you called the story poor? Alright that may be your opinion, but I'm postive your opinion is in the minority considering that two of the best sci-fi scripters wrote Crysis 2's story and since Cevat Yerli managed to direct the action with his team very well with specific emotional moments on how the innocent citizens are suffering.

4) Hold on right here. First off, VALVE is a professional developer that can easily port Half Life 1 into source engine. It's a PORT, and a damn fine one at that. And even then it took them, AS A TEAM, to roughly do the porting in about some months to a year time. The GTA 3 to Vice City to San Andreas by the modding community was a HUGE community effort and same goes for Black Mesa (which isn't even out yet. What a joke. Release date, "2009" and it's 2011, without a proper word from the modders). AND in addition to all of this, GTA3, Vice City, San Andreas, and Half Life 1 are all VERY OLD and WEAK games. FYI, developing games is getting HARDER and more DEMANDING to do. What's my proof? Outsourcing. Outsourcing to other places in the world because so many people are needed that certain companies can't afford to pay for specific game developers and would rather pay for a group of people in another country who'd do the same thing as any other educated game developer for much less money.

5) I already explained this one's faulty.

I suggest that next time, if you want to **** reply to someone in an argument/debate, that you read everything they state first. You made yourself look like a complete idiot just now. Hey look, it's fine to be wrong. If you admit it, I'll actually have some sense of respect for you and won't insult you, but otherwise, by you not reading my post and giving me all this **** in return is a **** joke.
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Ana
 
Posts: 3445
Joined: Sat Jul 01, 2006 4:29 am

Post » Wed Nov 10, 2010 10:01 am

its just a mod, bringing over the best of what crysis 2 has to offer into crysis 1 which would be face melting awesome. no need to be so defensive SilentPhenomed and Borss. dont you want an even awesomer game to exist? but i admit it will be difficult and tedious for mere modders. just look how long crysis 1 mech warrior, jurassic park, predator mods took. a lot of mods were not even completed.

Hold on for a second; the idea of taking the best of Crysis 2 and bringing it to Crysis 1 is awesome, but the idea of porting Crysis 2 into the CryEngine 2 for the reasons the OP stated is completely stupid. No offense to you man, but the idea you stated is alright, the idea the OP intends to happen/wants to happen, is stupid and requires years of work and a huge community effort by modders.

That Mech Warrior mod in Crysis 1 was awesome but I mean.....seriously that took A LONG TIME to make with A LOT OF effort. Just look at the size of that compared to the size of Crysis 2. I mean there's a lot of factors to further prove my point, but size alone should be enough.
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Tanya
 
Posts: 3358
Joined: Fri Feb 16, 2007 6:01 am

Post » Tue Nov 09, 2010 11:51 pm

Lol @ SilentPhenom. You can always spot a fanboy in denial a mile away.

Well, I know there is one guy on YouTube that already ported the map Beach over to Crysis 2. I'm sure we could import Wall Street over to C1. Its just making sure the engine knows where the objects, textures, etc. are at. And the editor, and all the assets are in the C2 leak. Not sure how the suit, and the COD game are implemented in C2. Might be hardcoded in the engine, might be just lua files. You should bring this over to CryMod.com. There are probably some good coders / mappers over there who could be persuaded to download the leak and help you.

Denial? Fanboy? No it's a true fan with logic and understanding. If Crytek is let's say, to screw us over and said "no DX11 for Crysis 2 EVER," DO NOT expect me to be supporting them, I'll be pissed. But see, I'm a person willing to understand and I still support. This does NOT make me a fanboy. And in denial? I have accepted the flaws with Crysis 2 but I have also understood why they exist which is why I still stand optimistic as opposed to pessimistic.
So fanboy in denial; false statement. Make sure you think through specific claims you are willing to stand on, because often enough, the claims you stand on tend to crumble into pure rubble when the person who you directed the claim to delivers a rebuttal to prove what you said as false.

And also, the Beach port is a port TO Crysis 2. TO Crysis 2. Wall street FROM Crysis 2 to Crysis 1? From CryEngine 3, the super optimized engine to CryEngine 2 the terribly optimized engine? In such a short amount of time? Oh it can happen, but it'll take at least three times as long (roughly estimating of course) for that to happen.
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Lance Vannortwick
 
Posts: 3479
Joined: Thu Sep 27, 2007 5:30 pm

Post » Tue Nov 09, 2010 8:18 pm



Crysis 2 is a console game. Now that you learned your lesson the hard way, if you are a PC user, dont ever buy another Crytek PC game. Simple.

Right but Crytek said the PC version will be the best version

http://www.computerhartware.de/thread-crytek_pc_version_von_crysis_2_ist_das_bessere_spiel.html
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Miguel
 
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