» Mon May 14, 2012 12:27 am
One thing that TES fans and Bethesda both need to realize is that MMOs are fundamentally different than open-world RPGs. You CANNOT have the kind of interactivity in an MMO that we have in Skyrim, etc. Think about it, unlike offline RPGs, all that information is processing through the INTERNET at all times. You can have the best graphics card in the world, but if your internet connection isn't up to snuff, or if there are too many people online in the same place at the same time, you're still SOL. It's easy to control your graphics card: money + knowledge = shiny. But with internet connections you rarely have a choice so MMOs have to be made for the average internet.
Play style is also dramatically different. Morrowind was my first PC game. WoW was my second....I too was VERY disappointed when I started playing WoW and learned I couldn't steal or even touch everything in sight. I was also dismayed at things like the juvenile community, competition for quest mobs and resources, ninjas, gankers, the list goes on. But eventually I found enough things to like that it made up for the bad. I now consider myself a fan of both MMOs and open-world RPGs equally.
Honestly, anyone even remotely curious about this game should play with an MMO for a bit and see if they like MMO-style gaming. Most are free to play now up to a certain level and with certain restrictions. Not to mention Blizzard has been offering sales and deals on WoW to keep and encourage subscribers.
Point is, if you expect this game to be EXACTLY like Skyrim and the rest, you will be disappointed because that is, quite simply, impossible.