» Mon Nov 19, 2012 6:11 am
Ok I managed to create an NPC and export the facegen data so I imported in 3dsmax ... I imported all the body objects I needed , I imported an animation to play on the skeleton then I setup the pose of the character ... I save 3dsmax , and I make a copy f the savegame , then I delete the skeleton after meging the skin ... I export the wholemodel , but the nif the texturesare totally messed up the skin of the body looks translucent and opaque , all other nifs look opaque , only setting off the vertex colors shows the proper texture but , on the skin not it looks strangely shaded in a very dark pink with shiny surface and black shades ... also I saw that there are ragdolls on the npcs so how is possible to create a npc that looks like the vanilla oneS?