» Wed Jun 20, 2012 11:54 am
No, at the very top of the package dialog there is a drop-down menu labeled 'Interrupt Override' select that and one of the available choices is 'observe dead'
Then you can set, either on the actor, or an alias to an actor, under AI Packages 'Observe Dead Body Override Package'
What this means is, if your sabercat has a sandbox package, and the flag 'Greet Corpse Behavior' is checked, When the sandboxing sabercat see's a dead body it will execute your override package instead of the default.
(E.g. for humans they usually walk over to the dead body and say something like 'yikes, what happened?' or a guard will say 'i'll find out who did this!', but i applied an override to a particularly twisted character so when they see a dead body they crouch down over it and say 'mmmm, looks yummy' )
Aliases are super powerfull. Don't be afraid of them or quests. There are a lot of tabs and screens in a quest but sometimes you only have to use like one or two to accomplish huge things.
By 'ref alias for nearest saber cat' what i mean is on the reference alias screen select:
'Find Matching Reference' + 'In Loaded Area'+Closest'
and in the conditions window do something like:
GetIsRace==SabreCatRace
That means your alias will be filled with the closest actor of the sabrecat race in the same loaded area as the player
Watch this video to give you an idea of what aliases are and what they can do:
http://www.youtube.com/watch?v=Qfcet5hf5bs&feature=youtu.be&hd=1
My mind was kinda blown after I saw that.