Create a spell, e.g. PulsingAbility: ability/constant effect/self and put that on my player.
PulsingAbility will have an effect, e.g. PulsingEffect: ?/constant effect/self
How do I make this effect 'trigger' every 1second? Must I attach a script that removes the ability onEffectStart and onEffectFinish I wait 1 sec and then add the ability back?
Then I need to make a another spell: spell/fire and forget/self
I assume I need to add the conditions here on this spell?
This spell will have an effect that does what I want it to do, to my player.
My logic good?