How to make a voice type for the player?

Post » Mon Nov 19, 2012 5:38 pm

I've seen countless guides to make voiced NPCs, but none about the player.

I understand that the player does not talk much, if at all.

Vanilla voice types work with PC, as in battlecries when you swing your weapon can be heard. I want to make a voice type like that.

To that end, I did the following:

  • Created a voice type in CK, ID "FemalePCEV". Ticked "Allow Default Dialogue"
  • Assigned said voice as a custom race's voice data (here I use Ashen)
  • Created a folder under data/sounds/voice/mymod.esp/femalepcev (I'm editing OrientalRace.esp, so it's data/sounds/voice/OrientalRace.esp/femalepcev). Either it's sound(s) or voice(s), I don't remember the exact name, but it's correct.
  • Extracted the FemalEvenToned voice data from Skyrim.esm, and copied ALL of its data into said femalepcev folder

And it doesn't work. The battlecries are not heard.
Can someone point me in the right direction?
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Laura Wilson
 
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Post » Mon Nov 19, 2012 7:53 am

There's a formlist with all 10 voices for the player, that a lot of things (Like shouts) have as the condition for dialogue. Try adding your voicetype to that formlist. VoicesPlayer I think?
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Jennie Skeletons
 
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Post » Mon Nov 19, 2012 9:38 am

I remember that I did add the voice type to the FormList. I also added the voice type to another FormList, the one that "Dialogue Generic" Quest refers to, but nothing.

I also assigned the voice type to the race's preset NPCs, all 8 of 'em, but nope :/
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Sarah Kim
 
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Post » Mon Nov 19, 2012 11:38 am

bump
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Amy Gibson
 
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Post » Mon Nov 19, 2012 10:23 am

Bump?
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Chelsea Head
 
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