
I would have a set of rules for what abilities to use for each enemy group type.
Against:
Humanoids, attack with Bound Bow from Conjuration school with poison.
Draugr, probably fire spells or something else from Destruction school.
Dragons, could use Bound Bow with weak magicka resistance poison then change to casting Destruction spells.
Perhaps you know a better way of creating a varied experience when fighting enemies in Skyrim?
