I feel like this first character's perks were spread out a bit too much, and I am making a second character that I'd like to be more focused. I enjoy dual-wield styles of combat and I want something more in-your-face than the squishy hit-and-run of my Mage, so I intend to perk in to One-Handed and Heavy Armor, but I also want to perk up Smithing and Enchanting to craft myself and my followers really good gear. Curious, though, if spreading across four perk trees is a mistake (especially considering the mish-mash my first character turned out to be)
Thoughts?