I recently saw there is a way to maximize armor but I didn't quite understand the formula. I am leaning toward light armors but if I can cut out some agile defenders I will
Read this thread:
http://www.gamesas.com/index.php?/topic/1289727-2419-armor-6399-damage-using-smithing-alchemy-enchanting-only-33-perks-329k-backstabs-post-4/
Summary of armor with needed stat points to hit the damage cap:
http://www.gamesas.com/index.php?/topic/1279078-2419-armor-6399-damage-using-smithing-alchemy-enchanting-only-33-perks-329k-backstabs-post-3/page__view__findpost__p__19443428
Short version:
You can hit the armor cap with Wolf Armor and only 2 total perks between Smithing and Heavy Armor (1 in Steel Smithing and 1 in Juggernaut ). In addition to these, you will need 15 perks between Alchemy and Enchanting.
Get these perks: http://chrizel.github.com/skyrim/#t/0/4w,0,m73im8,pbs,0,0,0,0
The Alchemy and Enchanting perks will also net you 500+ damage with Daedric weaponry, 5% less with Elven (and probably Nord Hero) weaponry, and 10% less for steel.
Read that thread for details. That thread is actually three post capped threads. There is much discussion of these issues in the second thread.
If you prefer light armor, you can hit the armor cap with Elven Armor with the 15 points in Enchanting / Alchemy + 1 point in Agile Defender, 1 Point in Custom Fit, and two points in smithing (Steel and Elven).
A note on Stamina and Light Armor:
http://www.gamesas.com/index.php?/topic/1279078-2419-armor-6399-damage-using-smithing-alchemy-enchanting-only-33-perks-329k-backstabs-post-3/page__view__findpost__p__19431769
All your answers are in those threads, so please read them.