how much better are the ps4's graphics than ps3

Post » Thu Aug 29, 2013 1:13 pm

thought about asking this, but are the graphics any better? i know they are, but i want the specfics, if someone can tell me that is.

User avatar
Monika Fiolek
 
Posts: 3472
Joined: Tue Jun 20, 2006 6:57 pm

Post » Thu Aug 29, 2013 5:49 am

Yes.

User avatar
Bellismydesi
 
Posts: 3360
Joined: Sun Jun 18, 2006 7:25 am

Post » Thu Aug 29, 2013 2:41 pm

Yes Playstation 4 graphics are better than the Playstation graphics..

User avatar
SHAWNNA-KAY
 
Posts: 3444
Joined: Mon Dec 18, 2006 1:22 pm

Post » Thu Aug 29, 2013 7:40 am

19 years better.

User avatar
David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Thu Aug 29, 2013 4:41 pm

I'm going to assume you meant "PC", not "ps", but the graphics between them are far apart as the PC will always be better in every regard.

With better memory and better graphics cards, the advantage (and upgrade capability) make it the better platform for graphics.

If you did mean the PS, then damn... it's the equivalent of having blurred vision to seeing clearly with detail.

I couldn't imagine what a PS looks like in 1080.

User avatar
carrie roche
 
Posts: 3527
Joined: Mon Jul 17, 2006 7:18 pm

Post » Thu Aug 29, 2013 3:20 am

I think he actually meant how much better is the ps4 over the ps3. I don't think anyone is dumb enough to think the ps4 graphics has better graphics over a PC...

User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Thu Aug 29, 2013 8:24 am

It would depend on the PC anyways unlike a console it's variable

User avatar
Flash
 
Posts: 3541
Joined: Fri Oct 13, 2006 3:24 pm

Post » Thu Aug 29, 2013 3:22 am

They are 78% better.

User avatar
Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Thu Aug 29, 2013 10:03 am

gah =, bad topic name, i meant ps3, any comparisons with pictures/

User avatar
TIhIsmc L Griot
 
Posts: 3405
Joined: Fri Aug 03, 2007 6:59 pm

Post » Thu Aug 29, 2013 3:32 am

I think game size/scale and complexity will take off with this generation of consoles more so than the graphics. But if you want a more side-to-side comparison just look at MGS4, then look at the gameplay trailers of MGS5.

User avatar
Soraya Davy
 
Posts: 3377
Joined: Sat Aug 05, 2006 10:53 pm

Post » Thu Aug 29, 2013 4:18 pm

All the pics I've seen tell me the graphics on the PS4 are tons better.

User avatar
Kristian Perez
 
Posts: 3365
Joined: Thu Aug 23, 2007 3:03 am

Post » Thu Aug 29, 2013 4:47 pm

No comparisons yet, but several games will be released for both PS3 and PS4 like http://gamesas.com/en-gb/games/the_evil_within. So it's only a matter of time.

Actually, there might be some comparisons out already with the game Watch Dogs from Ubisoft. And I wouldn't be surprised if Rockstar eventually announce a PS4/XB1/PC release of Grand Theft Auto V.
User avatar
brenden casey
 
Posts: 3400
Joined: Mon Sep 17, 2007 9:58 pm

Post » Thu Aug 29, 2013 6:53 am

Since both systems play at 1080P my only guess is that the PS4 will either have 60Mz or 120Mz refresh rate or something like that. The PS4 is suppose to run smoother I think.

User avatar
Jeff Turner
 
Posts: 3458
Joined: Tue Sep 04, 2007 5:35 pm

Post » Thu Aug 29, 2013 12:41 am

The vast majority of PS3 games run at 720p.
User avatar
Dj Matty P
 
Posts: 3398
Joined: Sat Jun 09, 2007 12:31 am

Post » Thu Aug 29, 2013 2:49 am

The difference in the graphics from PS3 to PS4 will definitely include a higher poly count in models, higher resolution textures, as well as more shader usage. The screen resolution is more or less just a way to reduce jaggies (aliasing), also antialiasing works in this regard too on lower resolutions, and is very sweet when you combine both a high display resolution with antialiasing. We will see more anisotropic filtering in PS4 games, an ancient yet very noticeable graphics improvement feature that lacked in the last two generations of consoles. The refresh rate (60Hz, 120Hz, etc.) will determine the frame rate cap when using vertical synchronization (v sync), ONLY if the console is actually powerful enough to push out a frame rate that high.

User avatar
Floor Punch
 
Posts: 3568
Joined: Tue May 29, 2007 7:18 am

Post » Thu Aug 29, 2013 5:08 am

How could they possibly have meant pc?

User avatar
Dale Johnson
 
Posts: 3352
Joined: Fri Aug 10, 2007 5:24 am

Post » Thu Aug 29, 2013 10:01 am

You're not going to get any good picture displaying the difference because of how things usually work out with consoles. Launch titles will be, by far, the worst looking games to come out on the new consoles. I think it's safe to assume they'll look very similar to the PS3 until developers get used to the new hardware and start to push the hardware's limitations. If you look at some PS3 launch titles and compare them to recent titles, this will all make more sense.

User avatar
Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Thu Aug 29, 2013 3:29 am

I'm not a graphics expert, but I'll try to explain...

Graphics on a system are all down to things called "Ps". Apparently the Playstation 4 will have more of them - 1080 as opposed to the Playstation 3 which mostly has 720. It also has more memory, which if I recall correctly is what allows the console to "remember" which colours go where on the screen.

There is also an "i" available for PS4, but it must be purchased separately.
User avatar
Andrew Lang
 
Posts: 3489
Joined: Thu Oct 11, 2007 8:50 pm

Post » Thu Aug 29, 2013 4:26 pm

They will be 72.56% better.

User avatar
Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm

Post » Thu Aug 29, 2013 2:35 am

1080 (1920 x 1080) and 720 (1280 x 720) are screen/display resolutions. If by "Ps" you mean http://en.wikipedia.org/wiki/Shader, then yes the newer consoles will have more of them which means less struggling to render effects like High Dynamic Range Lighting, Water Ripples & Reflections, Ambient Occlusion, and other shiny effects. Texture effects like bump mapping, parallex maps, normal maps (we'll just call them all Materials from now on to simplify it) are also processed via Pixel Shaders.

Pixel Shaders have changed names a few times though. CUDA cores, Stream Processors, Pixel Shaders, etc.

User avatar
Mariana
 
Posts: 3426
Joined: Mon Jun 12, 2006 9:39 pm

Post » Thu Aug 29, 2013 4:06 pm


Yes. That's exactly what I meant. Probably.

My post was somewhat tongue-in-cheek, but I appreciate the explanation nonetheless.
User avatar
Amelia Pritchard
 
Posts: 3445
Joined: Mon Jul 24, 2006 2:40 am

Post » Thu Aug 29, 2013 1:26 pm

You'll probably mostly see better graphics in terms of more post-processing and particle effects, and higher resolution textures. Console devs are not known for valuing fidelity in screen resolution and framerate. Personally, all those tech demos and upcoming games I've seen showcased for new hardware feel like a very negligible upgrade in the big picture. There are many important things that more raw horsepower simply won't solve.

User avatar
Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm


Return to Othor Games