I got the dragon to sit still on his perch (and not immediately attack the player) and deliver his dialogue to the player.
The only problem is the minute I approach said dragon, the epic 'dragon battle' music starts playing, which kind of drowns out the dragons voice. He does show up as a red marker on my compass, but he is not attacking, and his sit package has the flags 'ignore combat' and 'no combat alert' enabled.
Any ideas here? Do I have to make the dragon 'friendly' to the player in order to prevent combat music? If so, what is the best way to go about doing that?