How do I wear two rings?

Post » Sun Jun 03, 2012 5:55 pm

How do I wear two rings?

I have two hands! Yet I can't equipt a second ring!


???
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Stephanie Nieves
 
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Post » Sun Jun 03, 2012 6:09 pm

I dont think you can

yeah doesnt make much sense

you should actually be able to wear 10 rings one on each finger!!
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Rachell Katherine
 
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Post » Sun Jun 03, 2012 8:19 pm

I pondered this when I could only wear one.. but i guess stacking would play into it, @ least two would be nice.. course if diff enchants.
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Stephanie Kemp
 
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Post » Sun Jun 03, 2012 2:26 pm

I pondered this when I could only wear one.. but i guess stacking would play into it, @ least two would be nice.. course if diff enchants.

IIRC one could wear two rings and an amulet/necklass in Oblivion.


:cool:
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krystal sowten
 
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Post » Sun Jun 03, 2012 10:02 am

prob cuz thats gonna be DLC. LMAO
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Cool Man Sam
 
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Post » Sun Jun 03, 2012 6:43 pm

Well we lost the ability to wear two rings for marriage in the game lol.
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Janine Rose
 
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Post » Sun Jun 03, 2012 3:37 pm

I'll probably make up for it by wearing a falmer helmet and a circlet at the same time. Fortify archery and one magic skill or two magic skills alone to reduce their cost. Problem is, I can't find any magic school other then conjuration that I care about.. with healing potions being hotkey and instant use without having to swap anything out. I can get everything needed from alchemy. So I'll probably do archery (bow damage) and conjuration to both pieces.
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Andy durkan
 
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Post » Sun Jun 03, 2012 12:59 pm

I'll probably make up for it by wearing a falmer helmet and a circlet at the same time. Fortify archery and one magic skill or two magic skills alone to reduce their cost. Problem is, I can't find any magic school other then conjuration that I care about.. with healing potions being hotkey and instant use without having to swap anything out. I can get everything needed from alchemy. So I'll probably do archery (bow damage) and conjuration to both pieces.

Illusion can be fun :)
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Brandon Bernardi
 
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Post » Sun Jun 03, 2012 12:38 pm

it will not be in DLC. but it willl be in a mod,
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neil slattery
 
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Post » Sun Jun 03, 2012 11:11 am

it will not be in DLC. but it willl be in a mod,
http://www.skyrimnexus.com/downloads/file.php?id=1952
Already out. Unlimited Rings mod.
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Syaza Ramali
 
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Post » Sun Jun 03, 2012 11:24 am

IIRC one could wear two rings and an amulet/necklass in Oblivion.

Three in Morrowind. I guess they disallowed it for balance issues, although it's still very easy to break the game as is.
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Rex Help
 
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Post » Sun Jun 03, 2012 4:13 pm

I dont think you can

yeah doesnt make much sense

you should actually be able to wear 10 rings one on each finger!!

Technically you should be able to wear multiple rings on one finger. You could even wear some on your toes. I also cannot see a reason, why it shouldn't be possible to wear more then one amulet. If there were magical rings and amulets in reality, that's what I'ld be doing. But no rpg ever let me do that. It's called balance.
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GRAEME
 
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Post » Sun Jun 03, 2012 5:24 pm

Maybe it's just my version of the game but I can wear two amulets but only one ring.
I suspect they just messed up and instead of two ring and one amulet they did the reverse.
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AnDres MeZa
 
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Post » Sun Jun 03, 2012 9:35 am

prob cuz thats gonna be DLC. LMAO
Hilarious.

Yeah, it's got to do with stacking. As it is, you can have up to 6 enchantments on your character at any one time (not including other active effects - diseases, lycanthropy, blessings etc): Head, Chest, Hands, Feet, Necklace, Ring. If you could have a ring on each finger, you would be able to have 15. This would make the game a LOT easier, and would massively overpower enchanting.
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QuinDINGDONGcey
 
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Post » Sun Jun 03, 2012 7:57 pm

How do I wear two rings?

I have two hands! Yet I can't equipt a second ring!


???

Buy Morrowind
Install
Profit
:foodndrink:

Or wait months for Skyrim's creation kit.
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casey macmillan
 
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Post » Sun Jun 03, 2012 11:35 am

Buy Morrowind
Install
Profit
:foodndrink:

Or wait months for Skyrim's creation kit.
It's coming out in January, don't bash on stuff you don't know. :P
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Nana Samboy
 
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Post » Mon Jun 04, 2012 12:31 am

It's coming out in January, don't bash on stuff you don't know. :P
:celebration: I hope it won't be a Beta version like the game itself. :lol:
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Gemma Woods Illustration
 
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Post » Sun Jun 03, 2012 10:00 pm

I really don't know why did they have to limit us on only one ring.
Really lame.
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Lynne Hinton
 
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Post » Sun Jun 03, 2012 3:52 pm

Illusion can be fun :)


I was actually hoping someone would see that comment and respond with a 'fun' magic school. :) I'm already level 40 though.. the master level spells only affect up to level 25. Plus I play a good character and wouldn't use illusion to say, get townsfolk to kill each other. As I look through all the spells again, I again find nothing I need. Restoration comes closest with the ward and healing spells and the undead master level spell that goes up to level 45.
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FABIAN RUIZ
 
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Post » Sun Jun 03, 2012 11:33 pm

i think this maybe will be edited in later patches of the game.
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Rachel Cafferty
 
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Post » Sun Jun 03, 2012 6:28 pm

Illusion IS fun :)


fixed :celebration:
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Darrell Fawcett
 
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Post » Sun Jun 03, 2012 12:28 pm

I was actually hoping someone would see that comment and respond with a 'fun' magic school. :) I'm already level 40 though.. the master level spells only affect up to level 25. Plus I play a good character and wouldn't use illusion to say, get townsfolk to kill each other. As I look through all the spells again, I again find nothing I need. Restoration comes closest with the ward and healing spells and the undead master level spell that goes up to level 45.



Illusion is great for archers / sneaky types, good or bad... you may spare the townsfolk, but with a higher skill level one well placed frenzy spell from a veeeery far distance is able to clear a whole bandit fort courtyard on its own, its simply great, also calm and pacify are great,, especially for wildlife, also for enemies i usually spare wildlife, pacify on wolves ,bears, sabre cats works perfectly... Illusion is really fun
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Neil
 
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Post » Mon Jun 04, 2012 1:49 am

Or wait months for Skyrim's creation kit.
The CK wasn't needed for this particular one, the Unlimited Rings mod is already on the nexus. So you could have a few rings on all your fingers and toes if you like lol.
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Schel[Anne]FTL
 
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Post » Sun Jun 03, 2012 9:46 pm

... I also cannot see a reason, why it shouldn't be possible to wear more then one amulet. ...
You'd end up looking like Mr.T?
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Tyrone Haywood
 
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Post » Sun Jun 03, 2012 1:15 pm

I was actually hoping someone would see that comment and respond with a 'fun' magic school. :) I'm already level 40 though.. the master level spells only affect up to level 25. Plus I play a good character and wouldn't use illusion to say, get townsfolk to kill each other. As I look through all the spells again, I again find nothing I need. Restoration comes closest with the ward and healing spells and the undead master level spell that goes up to level 45.

Illusion dual casting doubles effective level, plus perks (especially the master perk for daedra, undead and automatons); you can frenzy level 70+ mobs or pacify. Since mobs cap at 50 this includes dragon priests for instance fall in this category; along with every other mob in the game. I played an illusion character with nothing but archery and Illusion and it was ridiculously powerful.
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Zosia Cetnar
 
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