» Wed Nov 07, 2012 9:39 am
How to improve: I would start by making the characters more fleshed out. Remember Benny from Thief? He's not gameplay or story essential, but he adds a lot to the feel of the game. Basically, I want to see more idle chat between the characters and make them feel like actual characters (although they certainly look very striking). I would also like more levels similar to the earlier ones with more paths to take rather than the relatively linear later levels.http://www.escapistmagazine.com/articles/view/columns/extra-punctuation/10016-Idle-pvssyr-Builds-Character explains more clearly what I'm trying to say.
As for the gameplay, perhaps give us a few more non-lethal options like gas grenades or mines. More depth to the sword combat could also help (slashing, stabbing, thrusting etc.)
Also, show us some of the more industrial (whaling) parts of the city and perhaps even that clock tower.